Rename runtime entity blueprint projector
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9 changed files with 24 additions and 17 deletions
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@ -61,7 +61,7 @@ public class LoadoutGenerator
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var entity = new Ship(ItemManager, null, hull, ItemManager.GameplaySettings.DefaultEntitySettings);
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entity.Faction = Faction;
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OutfitEntity(entity);
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return EntitySerializer.CaptureBlueprint(entity);
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return RuntimeEntityBlueprintProjector.CaptureBlueprint(entity);
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}
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public RuntimeOrbitalEntityBlueprint GenerateTurretLoadout()
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@ -76,7 +76,7 @@ public class LoadoutGenerator
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var entity = new OrbitalEntity(ItemManager, null, hull, Guid.Empty, ItemManager.GameplaySettings.DefaultEntitySettings);
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entity.Faction = Faction;
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OutfitEntity(entity);
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return EntitySerializer.CaptureBlueprint(entity) as RuntimeOrbitalEntityBlueprint;
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return RuntimeEntityBlueprintProjector.CaptureBlueprint(entity) as RuntimeOrbitalEntityBlueprint;
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}
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public RuntimeOrbitalEntityBlueprint GenerateStationLoadout()
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@ -119,7 +119,7 @@ public class LoadoutGenerator
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entity.CanTow = hullData.CanTow;
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return EntitySerializer.CaptureBlueprint(entity) as RuntimeOrbitalEntityBlueprint;
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return RuntimeEntityBlueprintProjector.CaptureBlueprint(entity) as RuntimeOrbitalEntityBlueprint;
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}
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public HullData RandomHull(HullType type, Predicate<HullData> hullFilter = null)
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