Colony Tab Interface
Properties panel supports read/write properties Colony tab is now populated with colony data when a colony is selected
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30 changed files with 7598 additions and 3280 deletions
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@ -745,8 +745,12 @@ public class GameContext
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cargo.Select(c => c.ID).Concat(simpleCargo.Select(c => c.ID)), orbit.ID, zone, corporation)
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{
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Name = $"{loadoutData.Name} {Random.NextInt(1,255):X}",
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Temperature = 293
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Temperature = 293,
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Population = 1
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};
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var parentCorp = Cache.Get<MegaCorporation>(corpData.Parent);
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foreach (var attribute in parentCorp.Personality)
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entity.Personality[attribute.Key] = attribute.Value;
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Cache.Add(entity);
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ZoneEntities[zone][entity.ID] = entity;
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