Centralize viewport render state sessions
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1a535c416d
commit
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6 changed files with 104 additions and 22 deletions
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@ -6,7 +6,6 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using GameCult.Mesh;
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using GameCult.Aetheria.State.Verse;
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using TMPro;
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using UnityEngine;
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@ -40,12 +39,12 @@ public class MapRenderer : MonoBehaviour
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private RenderTexture _mapTexture;
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private int2 _size;
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private bool _init;
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private CultMeshReactiveDocument<AetheriaRuntimeObjectsViewportDocument> _objectsViewport;
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private CultMeshReactiveDocument<AetheriaRuntimeRenderSplatsViewportDocument> _renderSplatsViewport;
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private AetheriaRuntimeObjectsViewportSession _objectsViewport;
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private AetheriaRuntimeRenderSplatsViewportSession _renderSplatsViewport;
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private float _nextViewportRefreshTime;
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private readonly List<RawImage> _rtsIconPool = new List<RawImage>();
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private string _clientStatePath = "";
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private CultMeshReactiveDocument<AetheriaRuntimePlayerSettingsDocument> _playerSettings;
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private AetheriaRuntimePlayerSettingsSession _playerSettings;
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void Start()
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{
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@ -132,11 +131,11 @@ public class MapRenderer : MonoBehaviour
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_objectsViewport = client
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.State
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.Viewports
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.ReactiveObjects(viewport);
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.ObserveObjects(viewport);
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_renderSplatsViewport = client
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.State
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.Viewports
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.ReactiveRenderSplats(viewport);
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.ObserveRenderSplats(viewport);
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var objectsViewport = _objectsViewport?.Current;
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var zoneName = string.IsNullOrWhiteSpace(objectsViewport?.ZoneName)
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@ -321,7 +320,7 @@ public class MapRenderer : MonoBehaviour
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_playerSettings ??= ResolveClient()
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.State
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.Settings
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.ReactivePlayer();
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.ObservePlayer();
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return _playerSettings?.Current?.ShowAsteroidsInMinimap ?? false;
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}
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catch (Exception ex)
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