From a93625c2f36158357ba71563c495a22dabef42be Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Wed, 30 Sep 2026 12:14:27 +0200 Subject: [PATCH] Ships map: mount anchors only for weapons, radiators and thrusters Operator ruling 2026-09-30: mount points exist only for externally visible hardpoints. No equipment role, no plain mount. Articulation points stay; they are not mounts. Co-Authored-By: Claude Opus 5.5 --- docs/moddable-ships-cut.md | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/docs/moddable-ships-cut.md b/docs/moddable-ships-cut.md index 72bde88a6..70b59e696 100644 --- a/docs/moddable-ships-cut.md +++ b/docs/moddable-ships-cut.md @@ -343,8 +343,17 @@ Unity 6000.3.24f1: compile clean; `ShipModPlaySmoke.Run` (edit mode, real preloa the generated mesh fixture. Owed: the operator's play-mode checks (menu dialog for excluded mods, New Game/Continue with a mod, zone entry, wormhole, Continue after removal). Recorded, not fixed: two processes sharing `Aetheria.modded.cc`; preload running inside the `CultCache` getter; a mod updated in place that changes a hull -passes the gate; the `equipment` role (operator question). Interim ruling: a non-thruster/radiator/weapon mount -must be an `articulation` anchor. +passes the gate. The interim ruling that a non-thruster/radiator/weapon mount must be an `articulation` anchor is +superseded by the ruling below. + +**Mount-point ruling (operator, 2026-09-30):** "Regarding mount points, they're only really needed for hardpoints +that are externally visible in some way. That's just weapons, radiators, thrusters right now." So a mount anchor +exists only for the `weapon`, `radiator` and `thruster` roles. There is no `equipment` role and no plain mount. +Other hardpoints are internal and carry no anchor. Articulation points (turret pivots, `ArticulationPoint.Group`) +are a separate concept and are not mounts. They stay. Follow-up for S3 prep: find out whether +`EquipmentHardpoints` (line 314) has a consumer outside anchor wiring. If it has none, delete it, and have the +validator refuse a mount with any other role. Also: the operator said "Missing design refusal on catalog entries +is good": keep it. ### S3. Gate 4: a built player