Move the ServerShared data model onto CultLib's CultCache
Cut 8b. Aetheria.Shared builds headless against GameCult.Caching and
GameCult.Caching.MessagePack at the pinned CultLib; the pin guard also
checks the Caching project exists.
Documents: [CultDocument("aetheria.<type>", "1")] with [MessagePackObject]
and integer [Key]s on the Q7 concrete types (the eight ItemData leaves,
Faction, FactionProductData, PersonalityAttribute, NameFile, OrbitData, the
four BodyData leaves, SavedZone, SavedGame, PlayerSettings, InputLayout).
SavedGame and PlayerSettings are [CultGlobal]; Name members are [CultName].
ItemData, CraftedItemData, EquippableItemData, BodyData and AgentTask lose
[MessagePackObject]; BodyData and AgentTask lose their [Union]s. InputLayout
moves into ServerShared so AetheriaStores can route it.
References: Guid and DatabaseLink<T> members become CultRecordRef<T>;
Guid-keyed maps become ref-keyed with [CultReference(..., many: true)];
ZonePack holds refs to orbit and body records. Runtime maps (Zone orbits,
bodies and belts, cargo ItemsOfType, agent targets) key by CultRecordKey.
Identity is the record key: ID comparisons become reference or key
comparisons. StatModifierData.RequireBehavior is a simple type name.
AetheriaStores.Open composes the catalog (read-only unless writable), run
and player stores, one home per type. CultRecordRefs carries IsSet, a
null-safe Get(ref), RefOf (key from TryGetHandle) and Upsert.
ItemManager.GetData is the one item resolution path. MathResolver is
declared by [assembly: CultCacheFormatterResolver].
Inspector attributes: text, range and asset path map onto CultLib's
CultInspector attributes (asset path only on string members); every
replaced Aetheria attribute keeps [Inspectable] for the runtime panel.
Builds: Aetheria.Shared. Does not build: AetherDb and the Unity project,
which follow.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
b4c06b50cb
commit
a2b54889b4
50 changed files with 537 additions and 542 deletions
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@ -1,4 +1,4 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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@ -10,18 +10,19 @@ using Newtonsoft.Json;
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[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class StatModifierData : BehaviorData
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{
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[Inspectable, JsonProperty("stat"), Key(1)]
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[Inspectable, JsonProperty("stat"), Key(1)]
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public StatReference Stat = new StatReference();
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[Inspectable, JsonProperty("modifier"), Key(2)]
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[Inspectable, JsonProperty("modifier"), Key(2)]
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public PerformanceStat Modifier = new PerformanceStat();
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[Inspectable, JsonProperty("type"), Key(3)]
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[Inspectable, JsonProperty("type"), Key(3)]
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public StatModifierType Type;
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// The simple name of a BehaviorData type, as InspectableType writes it
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[InspectableType(typeof(BehaviorData)), JsonProperty("requireBehavior"), Key(4)]
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public Type RequireBehavior;
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public string RequireBehavior;
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public override Behavior CreateInstance(EquippedItem item)
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{
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return new StatModifier(this, item);
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@ -33,13 +34,12 @@ public class StatModifierData : BehaviorData
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}
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}
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[Order(-4)]
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public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwaysUpdatedBehavior
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{
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private StatModifierData _data;
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private PerformanceStat[] _stats;
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private static Type[] _statObjects;
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private bool _applied;
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@ -70,14 +70,14 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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if (typeof(EquippableItemData).IsAssignableFrom(targetType))
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_stats = Entity.Equipment
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.Select(hp => hp.EquippableItem)
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.Where(gear => _data.RequireBehavior == null || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
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.Where(gear => string.IsNullOrEmpty(_data.RequireBehavior) || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType().Name == _data.RequireBehavior))
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.Where(gear => ItemManager.GetData(gear).GetType() == targetType)
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.Select(gear => statField.GetValue(ItemManager.GetData(gear)) as PerformanceStat)
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.ToArray();
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else
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_stats = Entity.Equipment
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.Select(hp => hp.EquippableItem)
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.Where(gear => _data.RequireBehavior == null || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
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.Where(gear => string.IsNullOrEmpty(_data.RequireBehavior) || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType().Name == _data.RequireBehavior))
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.SelectMany(gear => ItemManager.GetData(gear).Behaviors)
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.Where(behaviorData => behaviorData.GetType() == targetType)
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.Select(behaviorData => statField.GetValue(behaviorData) as PerformanceStat)
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@ -135,7 +135,7 @@ public class StatReference
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{
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[InspectableType(typeof(BehaviorData)), JsonProperty("behavior"), Key(1)]
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public string Target;
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[Inspectable, JsonProperty("stat"), Key(2)]
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public string Stat;
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}
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}
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