Initial Client/Server Communication
#1 Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
This commit is contained in:
parent
52b0d4d8ff
commit
a0c8dbee72
493 changed files with 57790 additions and 3 deletions
17
Assets/Scripts/ServerShared/MessagePackObjects/Requests.cs
Normal file
17
Assets/Scripts/ServerShared/MessagePackObjects/Requests.cs
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
using MessagePack;
|
||||
|
||||
namespace ChatApp.Shared.MessagePackObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Room participation information
|
||||
/// </summary>
|
||||
[MessagePackObject]
|
||||
public struct JoinRequest
|
||||
{
|
||||
[Key(0)]
|
||||
public string RoomName { get; set; }
|
||||
|
||||
[Key(1)]
|
||||
public string UserName { get; set; }
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue