Initial Client/Server Communication
#1 Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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Assets/Scripts/ServerShared/Hubs/IChatHubReceiver.cs
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Assets/Scripts/ServerShared/Hubs/IChatHubReceiver.cs
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using ChatApp.Shared.MessagePackObjects;
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namespace ChatApp.Shared.Hubs
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{
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/// <summary>
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/// Server -> Client API
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/// </summary>
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public interface IChatHubReceiver
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{
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void OnJoin(string name);
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void OnLeave(string name);
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void OnSendMessage(MessageResponse message);
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}
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}
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