Initial Client/Server Communication
#1 Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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// Copyright (c) All contributors. All rights reserved.
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// Licensed under the MIT license. See LICENSE file in the project root for full license information.
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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using MessagePack.Formatters;
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using UnityEngine;
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#pragma warning disable SA1402 // multiple types in a file
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#pragma warning disable SA1649 // file name matches type name
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namespace MessagePack.Unity.Extension
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{
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// use ext instead of ArrayFormatter to extremely boost up performance.
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// Layout: [extHeader, byteSize(integer), isLittleEndian(bool), bytes()]
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// Used Ext:30~36
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public abstract class UnsafeBlitFormatterBase<T> : IMessagePackFormatter<T[]>
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where T : struct
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{
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protected abstract sbyte TypeCode { get; }
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protected void CopyDeserializeUnsafe(ReadOnlySpan<byte> src, Span<T> dest) => src.CopyTo(MemoryMarshal.Cast<T, byte>(dest));
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public void Serialize(ref MessagePackWriter writer, T[] value, MessagePackSerializerOptions options)
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{
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if (value == null)
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{
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writer.WriteNil();
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return;
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}
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var byteLen = value.Length * Marshal.SizeOf<T>();
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writer.WriteExtensionFormatHeader(new ExtensionHeader(this.TypeCode, byteLen));
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writer.Write(byteLen); // write original header(not array header)
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writer.Write(BitConverter.IsLittleEndian);
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writer.WriteRaw(MemoryMarshal.Cast<T, byte>(value));
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}
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public T[] Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
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{
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if (reader.TryReadNil())
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{
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return null;
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}
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ExtensionHeader header = reader.ReadExtensionFormatHeader();
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if (header.TypeCode != this.TypeCode)
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{
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throw new InvalidOperationException("Invalid typeCode.");
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}
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var byteLength = reader.ReadInt32();
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var isLittleEndian = reader.ReadBoolean();
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// Allocate a T[] that we will return. We'll then cast the T[] as byte[] so we can copy the byte sequence directly into it.
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var result = new T[byteLength / Marshal.SizeOf<T>()];
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Span<byte> resultAsBytes = MemoryMarshal.Cast<T, byte>(result);
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reader.ReadRaw(byteLength).CopyTo(resultAsBytes);
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// Reverse the byte order if necessary.
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if (isLittleEndian != BitConverter.IsLittleEndian)
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{
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for (int i = 0, j = resultAsBytes.Length - 1; i < j; i++, j--)
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{
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byte tmp = resultAsBytes[i];
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resultAsBytes[i] = resultAsBytes[j];
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resultAsBytes[j] = tmp;
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}
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}
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return result;
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}
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}
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public class Vector2ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector2>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityVector2;
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}
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}
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}
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public class Vector3ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector3>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityVector3;
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}
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}
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}
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public class Vector4ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector4>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityVector4;
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}
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}
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}
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public class QuaternionArrayBlitFormatter : UnsafeBlitFormatterBase<Quaternion>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityQuaternion;
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}
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}
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}
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public class ColorArrayBlitFormatter : UnsafeBlitFormatterBase<Color>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityColor;
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}
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}
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}
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public class BoundsArrayBlitFormatter : UnsafeBlitFormatterBase<Bounds>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityBounds;
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}
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}
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}
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public class RectArrayBlitFormatter : UnsafeBlitFormatterBase<Rect>
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{
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protected override sbyte TypeCode
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{
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get
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{
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return ThisLibraryExtensionTypeCodes.UnityRect;
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}
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}
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}
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public class IntArrayBlitFormatter : UnsafeBlitFormatterBase<int>
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{
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protected override sbyte TypeCode
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{
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get { return ThisLibraryExtensionTypeCodes.UnityInt; }
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}
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}
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public class FloatArrayBlitFormatter : UnsafeBlitFormatterBase<float>
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{
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protected override sbyte TypeCode
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{
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get { return ThisLibraryExtensionTypeCodes.UnityFloat; }
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}
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}
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public class DoubleArrayBlitFormatter : UnsafeBlitFormatterBase<double>
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{
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protected override sbyte TypeCode
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{
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get { return ThisLibraryExtensionTypeCodes.UnityDouble; }
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}
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}
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}
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