Initial Client/Server Communication

#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
This commit is contained in:
hyperion51 2020-02-26 17:48:40 +00:00
commit a0c8dbee72
493 changed files with 57790 additions and 3 deletions

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// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using MessagePack.Formatters;
using UnityEngine;
namespace MessagePack.Unity.Extension
{
/// <summary>
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[].
/// </summary>
public class UnityBlitResolver : IFormatterResolver
{
public static readonly UnityBlitResolver Instance = new UnityBlitResolver();
private UnityBlitResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
public static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
Formatter = (IMessagePackFormatter<T>)UnityBlitResolverGetFormatterHelper.GetFormatter(typeof(T));
}
}
}
/// <summary>
/// Special Resolver for Vector2[], Vector3[], Vector4[], Quaternion[], Color[], Bounds[], Rect[] + int[], float[], double[].
/// </summary>
public class UnityBlitWithPrimitiveArrayResolver : IFormatterResolver
{
public static readonly UnityBlitWithPrimitiveArrayResolver Instance = new UnityBlitWithPrimitiveArrayResolver();
private UnityBlitWithPrimitiveArrayResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
internal static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
Formatter = (IMessagePackFormatter<T>)UnityBlitWithPrimitiveResolverGetFormatterHelper.GetFormatter(typeof(T));
if (Formatter == null)
{
Formatter = UnityBlitResolver.Instance.GetFormatter<T>();
}
}
}
}
internal static class UnityBlitResolverGetFormatterHelper
{
private static readonly Dictionary<Type, Type> FormatterMap = new Dictionary<Type, Type>()
{
{ typeof(Vector2[]), typeof(Vector2ArrayBlitFormatter) },
{ typeof(Vector3[]), typeof(Vector3ArrayBlitFormatter) },
{ typeof(Vector4[]), typeof(Vector4ArrayBlitFormatter) },
{ typeof(Quaternion[]), typeof(QuaternionArrayBlitFormatter) },
{ typeof(Color[]), typeof(ColorArrayBlitFormatter) },
{ typeof(Bounds[]), typeof(BoundsArrayBlitFormatter) },
{ typeof(Rect[]), typeof(RectArrayBlitFormatter) },
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (FormatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
internal static class UnityBlitWithPrimitiveResolverGetFormatterHelper
{
private static readonly Dictionary<Type, Type> FormatterMap = new Dictionary<Type, Type>()
{
{ typeof(int[]), typeof(IntArrayBlitFormatter) },
{ typeof(float[]), typeof(FloatArrayBlitFormatter) },
{ typeof(double[]), typeof(DoubleArrayBlitFormatter) },
};
internal static object GetFormatter(Type t)
{
Type formatterType;
if (FormatterMap.TryGetValue(t, out formatterType))
{
return Activator.CreateInstance(formatterType);
}
return null;
}
}
}

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// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using MessagePack.Formatters;
using UnityEngine;
#pragma warning disable SA1402 // multiple types in a file
#pragma warning disable SA1649 // file name matches type name
namespace MessagePack.Unity.Extension
{
// use ext instead of ArrayFormatter to extremely boost up performance.
// Layout: [extHeader, byteSize(integer), isLittleEndian(bool), bytes()]
// Used Ext:30~36
public abstract class UnsafeBlitFormatterBase<T> : IMessagePackFormatter<T[]>
where T : struct
{
protected abstract sbyte TypeCode { get; }
protected void CopyDeserializeUnsafe(ReadOnlySpan<byte> src, Span<T> dest) => src.CopyTo(MemoryMarshal.Cast<T, byte>(dest));
public void Serialize(ref MessagePackWriter writer, T[] value, MessagePackSerializerOptions options)
{
if (value == null)
{
writer.WriteNil();
return;
}
var byteLen = value.Length * Marshal.SizeOf<T>();
writer.WriteExtensionFormatHeader(new ExtensionHeader(this.TypeCode, byteLen));
writer.Write(byteLen); // write original header(not array header)
writer.Write(BitConverter.IsLittleEndian);
writer.WriteRaw(MemoryMarshal.Cast<T, byte>(value));
}
public T[] Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
{
if (reader.TryReadNil())
{
return null;
}
ExtensionHeader header = reader.ReadExtensionFormatHeader();
if (header.TypeCode != this.TypeCode)
{
throw new InvalidOperationException("Invalid typeCode.");
}
var byteLength = reader.ReadInt32();
var isLittleEndian = reader.ReadBoolean();
// Allocate a T[] that we will return. We'll then cast the T[] as byte[] so we can copy the byte sequence directly into it.
var result = new T[byteLength / Marshal.SizeOf<T>()];
Span<byte> resultAsBytes = MemoryMarshal.Cast<T, byte>(result);
reader.ReadRaw(byteLength).CopyTo(resultAsBytes);
// Reverse the byte order if necessary.
if (isLittleEndian != BitConverter.IsLittleEndian)
{
for (int i = 0, j = resultAsBytes.Length - 1; i < j; i++, j--)
{
byte tmp = resultAsBytes[i];
resultAsBytes[i] = resultAsBytes[j];
resultAsBytes[j] = tmp;
}
}
return result;
}
}
public class Vector2ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector2>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector2;
}
}
}
public class Vector3ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector3>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector3;
}
}
}
public class Vector4ArrayBlitFormatter : UnsafeBlitFormatterBase<Vector4>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityVector4;
}
}
}
public class QuaternionArrayBlitFormatter : UnsafeBlitFormatterBase<Quaternion>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityQuaternion;
}
}
}
public class ColorArrayBlitFormatter : UnsafeBlitFormatterBase<Color>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityColor;
}
}
}
public class BoundsArrayBlitFormatter : UnsafeBlitFormatterBase<Bounds>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityBounds;
}
}
}
public class RectArrayBlitFormatter : UnsafeBlitFormatterBase<Rect>
{
protected override sbyte TypeCode
{
get
{
return ThisLibraryExtensionTypeCodes.UnityRect;
}
}
}
public class IntArrayBlitFormatter : UnsafeBlitFormatterBase<int>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityInt; }
}
}
public class FloatArrayBlitFormatter : UnsafeBlitFormatterBase<float>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityFloat; }
}
}
public class DoubleArrayBlitFormatter : UnsafeBlitFormatterBase<double>
{
protected override sbyte TypeCode
{
get { return ThisLibraryExtensionTypeCodes.UnityDouble; }
}
}
}

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#if UNITY_EDITOR
using System;
using System.Diagnostics;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace MessagePack.Unity.Editor
{
internal class MessagePackWindow : EditorWindow
{
static MessagePackWindow window;
bool processInitialized;
bool isDotnetInstalled;
string dotnetVersion;
bool isInstalledMpc;
bool installingMpc;
bool invokingMpc;
MpcArgument mpcArgument;
[MenuItem("Window/MessagePack/CodeGenerator")]
public static void OpenWindow()
{
if (window != null)
{
window.Close();
}
// will called OnEnable(singleton instance will be set).
GetWindow<MessagePackWindow>("MessagePack CodeGen").Show();
}
async void OnEnable()
{
window = this; // set singleton.
try
{
var dotnet = await ProcessHelper.FindDotnetAsync();
isDotnetInstalled = dotnet.found;
dotnetVersion = dotnet.version;
if (isDotnetInstalled)
{
isInstalledMpc = await ProcessHelper.IsInstalledMpc();
}
}
finally
{
mpcArgument = MpcArgument.Restore();
processInitialized = true;
}
}
async void OnGUI()
{
if (!processInitialized)
{
GUILayout.Label("Check .NET Core SDK/CodeGen install status.");
return;
}
if (mpcArgument == null)
{
return;
}
if (!isDotnetInstalled)
{
GUILayout.Label(".NET Core SDK not found.");
GUILayout.Label("MessagePack CodeGen requires .NET Core Runtime.");
if (GUILayout.Button("Open .NET Core install page."))
{
Application.OpenURL("https://dotnet.microsoft.com/download");
}
return;
}
if (!isInstalledMpc)
{
GUILayout.Label("MessagePack CodeGen does not instaled.");
EditorGUI.BeginDisabledGroup(installingMpc);
if (GUILayout.Button("Install MessagePack CodeGen."))
{
installingMpc = true;
try
{
var log = await ProcessHelper.InstallMpc();
if (!string.IsNullOrWhiteSpace(log))
{
UnityEngine.Debug.Log(log);
}
if (log != null && log.Contains("error"))
{
isInstalledMpc = false;
}
else
{
isInstalledMpc = true;
}
}
finally
{
installingMpc = false;
}
return;
}
EditorGUI.EndDisabledGroup();
return;
}
EditorGUILayout.LabelField("-i input path(csproj or directory):");
TextField(mpcArgument, x => x.Input, (x, y) => x.Input = y);
EditorGUILayout.LabelField("-o output filepath(.cs) or directory(multiple):");
TextField(mpcArgument, x => x.Output, (x, y) => x.Output = y);
EditorGUILayout.LabelField("-m(optional) use map mode:");
var newToggle = EditorGUILayout.Toggle(mpcArgument.UseMapMode);
if (mpcArgument.UseMapMode != newToggle)
{
mpcArgument.UseMapMode = newToggle;
mpcArgument.Save();
}
EditorGUILayout.LabelField("-c(optional) conditional compiler symbols(split with ','):");
TextField(mpcArgument, x => x.ConditionalSymbol, (x, y) => x.ConditionalSymbol = y);
EditorGUILayout.LabelField("-r(optional) generated resolver name:");
TextField(mpcArgument, x => x.ResolverName, (x, y) => x.ResolverName = y);
EditorGUILayout.LabelField("-n(optional) namespace root name:");
TextField(mpcArgument, x => x.Namespace, (x, y) => x.Namespace = y);
EditorGUILayout.LabelField("-ms(optional) Generate #if-- files by symbols, split with ','");
TextField(mpcArgument, x => x.MultipleIfDirectiveOutputSymbols, (x, y) => x.MultipleIfDirectiveOutputSymbols = y);
EditorGUI.BeginDisabledGroup(invokingMpc);
if (GUILayout.Button("Generate"))
{
var commnadLineArguments = mpcArgument.ToString();
UnityEngine.Debug.Log("Generate MessagePack Files, command:" + commnadLineArguments);
invokingMpc = true;
try
{
var log = await ProcessHelper.InvokeProcessStartAsync("dotnet", "mpc " + commnadLineArguments);
UnityEngine.Debug.Log(log);
}
finally
{
invokingMpc = false;
}
}
EditorGUI.EndDisabledGroup();
}
void TextField(MpcArgument args, Func<MpcArgument, string> getter, Action<MpcArgument, string> setter)
{
var current = getter(args);
var newValue = EditorGUILayout.TextField(current);
if (newValue != current)
{
setter(args, newValue);
args.Save();
}
}
}
internal class MpcArgument
{
public string Input;
public string Output;
public string ConditionalSymbol;
public string ResolverName;
public string Namespace;
public bool UseMapMode;
public string MultipleIfDirectiveOutputSymbols;
static string Key => "MessagePackCodeGen." + Application.productName;
public static MpcArgument Restore()
{
if (EditorPrefs.HasKey(Key))
{
var json = EditorPrefs.GetString(Key);
return JsonUtility.FromJson<MpcArgument>(json);
}
else
{
return new MpcArgument();
}
}
public void Save()
{
var json = JsonUtility.ToJson(this);
EditorPrefs.SetString(Key, json);
}
public override string ToString()
{
var sb = new StringBuilder();
sb.Append("-i "); sb.Append(Input);
sb.Append(" -o "); sb.Append(Output);
if (!string.IsNullOrWhiteSpace(ConditionalSymbol))
{
sb.Append(" -c "); sb.Append(ConditionalSymbol);
}
if (!string.IsNullOrWhiteSpace(ResolverName))
{
sb.Append(" -r "); sb.Append(ResolverName);
}
if (UseMapMode)
{
sb.Append(" -m");
}
if (!string.IsNullOrWhiteSpace(Namespace))
{
sb.Append(" -n "); sb.Append(Namespace);
}
if (!string.IsNullOrWhiteSpace(MultipleIfDirectiveOutputSymbols))
{
sb.Append(" -ms "); sb.Append(MultipleIfDirectiveOutputSymbols);
}
return sb.ToString();
}
}
internal static class ProcessHelper
{
const string InstallName = "messagepack.generator";
public static async Task<bool> IsInstalledMpc()
{
var list = await InvokeProcessStartAsync("dotnet", "tool list -g");
if (list.Contains(InstallName))
{
return true;
}
else
{
return false;
}
}
public static async Task<string> InstallMpc()
{
return await InvokeProcessStartAsync("dotnet", "tool install --global " + InstallName);
}
public static async Task<(bool found, string version)> FindDotnetAsync()
{
try
{
var version = await InvokeProcessStartAsync("dotnet", "--version");
return (true, version);
}
catch
{
return (false, null);
}
}
public static Task<string> InvokeProcessStartAsync(string fileName, string arguments)
{
var psi = new ProcessStartInfo()
{
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden,
StandardOutputEncoding = Encoding.UTF8,
StandardErrorEncoding = Encoding.UTF8,
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
FileName = fileName,
Arguments = arguments,
WorkingDirectory = Application.dataPath
};
Process p;
try
{
p = Process.Start(psi);
}
catch (Exception ex)
{
return Task.FromException<string>(ex);
}
var tcs = new TaskCompletionSource<string>();
p.EnableRaisingEvents = true;
p.Exited += (object sender, System.EventArgs e) =>
{
var data = p.StandardOutput.ReadToEnd();
p.Dispose();
p = null;
tcs.TrySetResult(data);
};
return tcs.Task;
}
}
}
#endif

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// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using MessagePack.Formatters;
using UnityEngine;
namespace MessagePack.Unity
{
public class UnityResolver : IFormatterResolver
{
public static readonly UnityResolver Instance = new UnityResolver();
private UnityResolver()
{
}
public IMessagePackFormatter<T> GetFormatter<T>()
{
return FormatterCache<T>.Formatter;
}
private static class FormatterCache<T>
{
public static readonly IMessagePackFormatter<T> Formatter;
static FormatterCache()
{
Formatter = (IMessagePackFormatter<T>)UnityResolveryResolverGetFormatterHelper.GetFormatter(typeof(T));
}
}
}
internal static class UnityResolveryResolverGetFormatterHelper
{
private static readonly Dictionary<Type, object> FormatterMap = new Dictionary<Type, object>()
{
// standard
{ typeof(Vector2), new Vector2Formatter() },
{ typeof(Vector3), new Vector3Formatter() },
{ typeof(Vector4), new Vector4Formatter() },
{ typeof(Quaternion), new QuaternionFormatter() },
{ typeof(Color), new ColorFormatter() },
{ typeof(Bounds), new BoundsFormatter() },
{ typeof(Rect), new RectFormatter() },
{ typeof(Vector2?), new StaticNullableFormatter<Vector2>(new Vector2Formatter()) },
{ typeof(Vector3?), new StaticNullableFormatter<Vector3>(new Vector3Formatter()) },
{ typeof(Vector4?), new StaticNullableFormatter<Vector4>(new Vector4Formatter()) },
{ typeof(Quaternion?), new StaticNullableFormatter<Quaternion>(new QuaternionFormatter()) },
{ typeof(Color?), new StaticNullableFormatter<Color>(new ColorFormatter()) },
{ typeof(Bounds?), new StaticNullableFormatter<Bounds>(new BoundsFormatter()) },
{ typeof(Rect?), new StaticNullableFormatter<Rect>(new RectFormatter()) },
// standard + array
{ typeof(Vector2[]), new ArrayFormatter<Vector2>() },
{ typeof(Vector3[]), new ArrayFormatter<Vector3>() },
{ typeof(Vector4[]), new ArrayFormatter<Vector4>() },
{ typeof(Quaternion[]), new ArrayFormatter<Quaternion>() },
{ typeof(Color[]), new ArrayFormatter<Color>() },
{ typeof(Bounds[]), new ArrayFormatter<Bounds>() },
{ typeof(Rect[]), new ArrayFormatter<Rect>() },
{ typeof(Vector2?[]), new ArrayFormatter<Vector2?>() },
{ typeof(Vector3?[]), new ArrayFormatter<Vector3?>() },
{ typeof(Vector4?[]), new ArrayFormatter<Vector4?>() },
{ typeof(Quaternion?[]), new ArrayFormatter<Quaternion?>() },
{ typeof(Color?[]), new ArrayFormatter<Color?>() },
{ typeof(Bounds?[]), new ArrayFormatter<Bounds?>() },
{ typeof(Rect?[]), new ArrayFormatter<Rect?>() },
// standard + list
{ typeof(List<Vector2>), new ListFormatter<Vector2>() },
{ typeof(List<Vector3>), new ListFormatter<Vector3>() },
{ typeof(List<Vector4>), new ListFormatter<Vector4>() },
{ typeof(List<Quaternion>), new ListFormatter<Quaternion>() },
{ typeof(List<Color>), new ListFormatter<Color>() },
{ typeof(List<Bounds>), new ListFormatter<Bounds>() },
{ typeof(List<Rect>), new ListFormatter<Rect>() },
{ typeof(List<Vector2?>), new ListFormatter<Vector2?>() },
{ typeof(List<Vector3?>), new ListFormatter<Vector3?>() },
{ typeof(List<Vector4?>), new ListFormatter<Vector4?>() },
{ typeof(List<Quaternion?>), new ListFormatter<Quaternion?>() },
{ typeof(List<Color?>), new ListFormatter<Color?>() },
{ typeof(List<Bounds?>), new ListFormatter<Bounds?>() },
{ typeof(List<Rect?>), new ListFormatter<Rect?>() },
// new
{ typeof(AnimationCurve), new AnimationCurveFormatter() },
{ typeof(RectOffset), new RectOffsetFormatter() },
{ typeof(Gradient), new GradientFormatter() },
{ typeof(WrapMode), new WrapModeFormatter() },
{ typeof(GradientMode), new GradientModeFormatter() },
{ typeof(Keyframe), new KeyframeFormatter() },
{ typeof(Matrix4x4), new Matrix4x4Formatter() },
{ typeof(GradientColorKey), new GradientColorKeyFormatter() },
{ typeof(GradientAlphaKey), new GradientAlphaKeyFormatter() },
{ typeof(Color32), new Color32Formatter() },
{ typeof(LayerMask), new LayerMaskFormatter() },
{ typeof(WrapMode?), new StaticNullableFormatter<WrapMode>(new WrapModeFormatter()) },
{ typeof(GradientMode?), new StaticNullableFormatter<GradientMode>(new GradientModeFormatter()) },
{ typeof(Keyframe?), new StaticNullableFormatter<Keyframe>(new KeyframeFormatter()) },
{ typeof(Matrix4x4?), new StaticNullableFormatter<Matrix4x4>(new Matrix4x4Formatter()) },
{ typeof(GradientColorKey?), new StaticNullableFormatter<GradientColorKey>(new GradientColorKeyFormatter()) },
{ typeof(GradientAlphaKey?), new StaticNullableFormatter<GradientAlphaKey>(new GradientAlphaKeyFormatter()) },
{ typeof(Color32?), new StaticNullableFormatter<Color32>(new Color32Formatter()) },
{ typeof(LayerMask?), new StaticNullableFormatter<LayerMask>(new LayerMaskFormatter()) },
// new + array
{ typeof(AnimationCurve[]), new ArrayFormatter<AnimationCurve>() },
{ typeof(RectOffset[]), new ArrayFormatter<RectOffset>() },
{ typeof(Gradient[]), new ArrayFormatter<Gradient>() },
{ typeof(WrapMode[]), new ArrayFormatter<WrapMode>() },
{ typeof(GradientMode[]), new ArrayFormatter<GradientMode>() },
{ typeof(Keyframe[]), new ArrayFormatter<Keyframe>() },
{ typeof(Matrix4x4[]), new ArrayFormatter<Matrix4x4>() },
{ typeof(GradientColorKey[]), new ArrayFormatter<GradientColorKey>() },
{ typeof(GradientAlphaKey[]), new ArrayFormatter<GradientAlphaKey>() },
{ typeof(Color32[]), new ArrayFormatter<Color32>() },
{ typeof(LayerMask[]), new ArrayFormatter<LayerMask>() },
{ typeof(WrapMode?[]), new ArrayFormatter<WrapMode?>() },
{ typeof(GradientMode?[]), new ArrayFormatter<GradientMode?>() },
{ typeof(Keyframe?[]), new ArrayFormatter<Keyframe?>() },
{ typeof(Matrix4x4?[]), new ArrayFormatter<Matrix4x4?>() },
{ typeof(GradientColorKey?[]), new ArrayFormatter<GradientColorKey?>() },
{ typeof(GradientAlphaKey?[]), new ArrayFormatter<GradientAlphaKey?>() },
{ typeof(Color32?[]), new ArrayFormatter<Color32?>() },
{ typeof(LayerMask?[]), new ArrayFormatter<LayerMask?>() },
// new + list
{ typeof(List<AnimationCurve>), new ListFormatter<AnimationCurve>() },
{ typeof(List<RectOffset>), new ListFormatter<RectOffset>() },
{ typeof(List<Gradient>), new ListFormatter<Gradient>() },
{ typeof(List<WrapMode>), new ListFormatter<WrapMode>() },
{ typeof(List<GradientMode>), new ListFormatter<GradientMode>() },
{ typeof(List<Keyframe>), new ListFormatter<Keyframe>() },
{ typeof(List<Matrix4x4>), new ListFormatter<Matrix4x4>() },
{ typeof(List<GradientColorKey>), new ListFormatter<GradientColorKey>() },
{ typeof(List<GradientAlphaKey>), new ListFormatter<GradientAlphaKey>() },
{ typeof(List<Color32>), new ListFormatter<Color32>() },
{ typeof(List<LayerMask>), new ListFormatter<LayerMask>() },
{ typeof(List<WrapMode?>), new ListFormatter<WrapMode?>() },
{ typeof(List<GradientMode?>), new ListFormatter<GradientMode?>() },
{ typeof(List<Keyframe?>), new ListFormatter<Keyframe?>() },
{ typeof(List<Matrix4x4?>), new ListFormatter<Matrix4x4?>() },
{ typeof(List<GradientColorKey?>), new ListFormatter<GradientColorKey?>() },
{ typeof(List<GradientAlphaKey?>), new ListFormatter<GradientAlphaKey?>() },
{ typeof(List<Color32?>), new ListFormatter<Color32?>() },
{ typeof(List<LayerMask?>), new ListFormatter<LayerMask?>() },
// unity 2017.2
#if UNITY_2017_2_OR_NEWER
{typeof(Vector2Int), new Vector2IntFormatter()},
{typeof(Vector3Int), new Vector3IntFormatter()},
{typeof(RangeInt), new RangeIntFormatter()},
{typeof(RectInt), new RectIntFormatter()},
{typeof(BoundsInt), new BoundsIntFormatter()},
{typeof(Vector2Int?), new StaticNullableFormatter<Vector2Int>(new Vector2IntFormatter())},
{typeof(Vector3Int?), new StaticNullableFormatter<Vector3Int>(new Vector3IntFormatter())},
{typeof(RangeInt?), new StaticNullableFormatter<RangeInt>(new RangeIntFormatter())},
{typeof(RectInt?), new StaticNullableFormatter<RectInt>(new RectIntFormatter())},
{typeof(BoundsInt?), new StaticNullableFormatter<BoundsInt>(new BoundsIntFormatter())},
// unity 2017.2 + array
{typeof(Vector2Int[]), new ArrayFormatter<Vector2Int>()},
{typeof(Vector3Int[]), new ArrayFormatter<Vector3Int>()},
{typeof(RangeInt[]), new ArrayFormatter<RangeInt>()},
{typeof(RectInt[]), new ArrayFormatter<RectInt>()},
{typeof(BoundsInt[]), new ArrayFormatter<BoundsInt>()},
{typeof(Vector2Int?[]), new ArrayFormatter<Vector2Int?>()},
{typeof(Vector3Int?[]), new ArrayFormatter<Vector3Int?>()},
{typeof(RangeInt?[]), new ArrayFormatter<RangeInt?>()},
{typeof(RectInt?[]), new ArrayFormatter<RectInt?>()},
{typeof(BoundsInt?[]), new ArrayFormatter<BoundsInt?>()},
// unity 2017.2 + list
{typeof(List<Vector2Int>), new ListFormatter<Vector2Int>()},
{typeof(List<Vector3Int>), new ListFormatter<Vector3Int>()},
{typeof(List<RangeInt>), new ListFormatter<RangeInt>()},
{typeof(List<RectInt>), new ListFormatter<RectInt>()},
{typeof(List<BoundsInt>), new ListFormatter<BoundsInt>()},
{typeof(List<Vector2Int?>), new ListFormatter<Vector2Int?>()},
{typeof(List<Vector3Int?>), new ListFormatter<Vector3Int?>()},
{typeof(List<RangeInt?>), new ListFormatter<RangeInt?>()},
{typeof(List<RectInt?>), new ListFormatter<RectInt?>()},
{typeof(List<BoundsInt?>), new ListFormatter<BoundsInt?>()},
#endif
};
internal static object GetFormatter(Type t)
{
object formatter;
if (FormatterMap.TryGetValue(t, out formatter))
{
return formatter;
}
return null;
}
}
}

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