Initial Client/Server Communication

#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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hyperion51 2020-02-26 17:48:40 +00:00
commit a0c8dbee72
493 changed files with 57790 additions and 3 deletions

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// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
namespace MessagePack.Internal
{
internal static class DateTimeConstants
{
internal const long BclSecondsAtUnixEpoch = 62135596800;
internal const int NanosecondsPerTick = 100;
internal static readonly DateTime UnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
}
}