Initial Client/Server Communication

#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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hyperion51 2020-02-26 17:48:40 +00:00
commit a0c8dbee72
493 changed files with 57790 additions and 3 deletions

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// Copyright (c) All contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace MessagePack.Formatters
{
public class NilFormatter : IMessagePackFormatter<Nil>
{
public static readonly IMessagePackFormatter<Nil> Instance = new NilFormatter();
private NilFormatter()
{
}
public void Serialize(ref MessagePackWriter writer, Nil value, MessagePackSerializerOptions options)
{
writer.WriteNil();
}
public Nil Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
{
return reader.ReadNil();
}
}
// NullableNil is same as Nil.
public class NullableNilFormatter : IMessagePackFormatter<Nil?>
{
public static readonly IMessagePackFormatter<Nil?> Instance = new NullableNilFormatter();
private NullableNilFormatter()
{
}
public void Serialize(ref MessagePackWriter writer, Nil? value, MessagePackSerializerOptions options)
{
writer.WriteNil();
}
public Nil? Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
{
return reader.ReadNil();
}
}
}