Initial Client/Server Communication
#1 Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
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Assets/Scripts/MagicOnion/Utils/ReflectionExtensions.cs
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Assets/Scripts/MagicOnion/Utils/ReflectionExtensions.cs
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Linq;
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using System.Text;
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// Internal, Global.
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internal static class ReflectionExtensions
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{
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public static bool IsNullable(this System.Reflection.TypeInfo type)
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{
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return type.IsGenericType && type.GetGenericTypeDefinition() == typeof(System.Nullable<>);
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}
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public static bool IsPublic(this System.Reflection.TypeInfo type)
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{
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return type.IsPublic;
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}
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}
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