Demote current entity slot from canonical run state
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parent
4ee0628a5a
commit
9bc8ec125d
11 changed files with 60 additions and 26 deletions
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@ -1905,7 +1905,7 @@ static void RequireMainMenuContinueRunState(string root)
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"ReadEntitySnapshots(RuntimeStateFilePath)",
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"entity.RecordKey",
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"run.CurrentEntityKey",
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"ResolveCurrentEntityRecordKey(run, zoneEntityKeyPrefix)",
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"ResolveCurrentEntityRecordKey(run)",
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"ReplaceZoneEntitiesFromTypedSnapshots",
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"Zone.Agents.Clear()",
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"FlattenEntityGraph(Zone)",
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@ -1956,6 +1956,23 @@ static void RequireMainMenuContinueRunState(string root)
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string.Join(", ", forbiddenGameplayHits));
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}
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var canonicalRunStatePath = Path.Combine(root, "Aetheria.State", "Documents", "AetheriaRuntimeStateDocuments.cs");
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var canonicalRunState = File.Exists(canonicalRunStatePath)
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? File.ReadAllText(canonicalRunStatePath)
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: throw new InvalidOperationException("Cannot verify canonical run-state authority; AetheriaRuntimeStateDocuments.cs is missing.");
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if (canonicalRunState.Contains("CurrentZoneEntityIndex", StringComparison.Ordinal))
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{
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throw new InvalidOperationException(
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"Canonical typed run state still exposes integer current-entity slot authority.");
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}
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if (packageSnapshot.Contains("CurrentZoneEntityIndex", StringComparison.Ordinal))
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{
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throw new InvalidOperationException(
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"Unity package runtime run snapshot still exposes integer current-entity slot authority.");
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}
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var requiredPackageSymbols = new[]
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{
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"public string RecordKey",
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