Record Cut 8a landed with CultMath 0.2.2 and 0.2.3
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -58,6 +58,40 @@ Operator ruling (2026-09-14): double overloads keep full double precision, a
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documented exception to dxc parity, since dxc narrows double through float.
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The dxc rule governs float, int and bool.
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Cut 8a landed on Aetheria `codex/cultcache-cutover` (`4f4beb0f`..`2b38d2dc`).
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What was verified:
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- Headless builds pass.
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- Unity 6000.3.24f1 batchmode reports 0 errors.
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- `census`, `factions` and `hardpoint-fit` are byte-identical to captures
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taken before the cut.
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- No `Unity.Mathematics` remains in `Assets`.
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Soul found behaviour changes those captures cannot see, and the fixes landed:
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- **SectorMap label pivot:** `sign` returns int, so the pivot used integer
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division.
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- **Pin guard:** it now runs only for projects that reference `CultMath.csproj`,
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so Unity's generated projects skip it.
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- **Scripts outside the swap:** five remaining files moved off
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Unity.Mathematics; none use Burst.
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- **`AetheriaMath.cs`:** deleted, with callers on identical CultMath formulas.
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- **CultMath 0.2.2 (`111b918`):** `normalize` matches dxc (`x * rsqrt(dot)`),
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so zero or NaN input gives NaN, as Unity.Mathematics did. DXIL.rst's Rsqrt
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special-value table is a copy of Round's; the op definition wins.
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- **CultMath 0.2.3 (`0f2c1f0`, operator ruling):** Jarzynski & Olano 2020 PCG
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integer hashes (`pcg`, `pcg3d`, `pcg4d`, `asuint`). Zone seeds use them in
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place of the shader-style `hash`, which gave 1625 distinct seeds in 10000
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positions.
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Accepted as CultMath's own behaviour, because old runs are discarded:
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- the `Random` integer sequence;
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- `quaternion.LookRotation` normalizing its input.
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Open:
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- The operator play smoke.
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- Whether the `CultLib-delvehold-isosurface` worktree carries the iso-surface
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zero-normal code that 0.2.2 guards.
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Cut 6b decisions (operator, 2026-09-14). Aetheria adopts CultMath to exercise
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it, but the audit showed it is not a drop-in: missing `float2x2`, `float3x3`,
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`int3`, `int4`, `mul`, float3 `snoise`, vector `pow`/`sqrt`/trig overloads,
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