diff --git a/.idea/.idea.Aetheria-Economy/.idea/contentModel.xml b/.idea/.idea.Aetheria-Economy/.idea/contentModel.xml
index eff0a642f..887137473 100644
--- a/.idea/.idea.Aetheria-Economy/.idea/contentModel.xml
+++ b/.idea/.idea.Aetheria-Economy/.idea/contentModel.xml
@@ -10,6 +10,7 @@
+
@@ -56,6 +57,7 @@
+
@@ -657,7 +659,6 @@
-
@@ -1090,7 +1091,6 @@
-
@@ -1100,6 +1100,7 @@
+
diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index 8b45b222f..5ff8b9be7 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -61,8 +61,10 @@
+
+
@@ -388,8 +390,6 @@
-
-
@@ -397,6 +397,7 @@
+
diff --git a/Assets/LoginScreen.cs b/Assets/LoginScreen.cs
new file mode 100644
index 000000000..43b8904e0
--- /dev/null
+++ b/Assets/LoginScreen.cs
@@ -0,0 +1,58 @@
+using System.Collections;
+using System.Collections.Generic;
+using TMPro;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class LoginScreen : MonoBehaviour
+{
+ public FlatButton LoginButton;
+ public FlatButton RegisterButton;
+ public TMP_InputField EmailUsername;
+ public TMP_InputField Email;
+ public TMP_InputField Username;
+ public TMP_InputField Password;
+ public TextMeshProUGUI Error;
+
+ private bool _registering;
+
+ void Start()
+ {
+ Error.text = "";
+ LoginButton.CurrentState = FlatButtonState.Selected;
+ CultClient.AddMessageListener(success => SceneManager.LoadScene("Main"));
+ CultClient.AddMessageListener(error => Error.text = error.Error);
+ RegisterButton.OnClick += _ =>
+ {
+ if (_registering)
+ {
+ CultClient.Register(Email.text, Username.text, Password.text);
+ }
+ else
+ {
+ _registering = true;
+ EmailUsername.gameObject.SetActive(false);
+ Email.gameObject.SetActive(true);
+ Username.gameObject.SetActive(true);
+ LoginButton.CurrentState = FlatButtonState.Unselected;
+ RegisterButton.CurrentState = FlatButtonState.Selected;
+ }
+ };
+ LoginButton.OnClick += _ =>
+ {
+ if (_registering)
+ {
+ _registering = false;
+ EmailUsername.gameObject.SetActive(true);
+ Email.gameObject.SetActive(false);
+ Username.gameObject.SetActive(false);
+ LoginButton.CurrentState = FlatButtonState.Selected;
+ RegisterButton.CurrentState = FlatButtonState.Unselected;
+ }
+ else
+ {
+ CultClient.Login(EmailUsername.text, Password.text);
+ }
+ };
+ }
+}
diff --git a/Assets/Scripts/Scr_Log_In.cs.meta b/Assets/LoginScreen.cs.meta
similarity index 83%
rename from Assets/Scripts/Scr_Log_In.cs.meta
rename to Assets/LoginScreen.cs.meta
index e30f37452..ba657f805 100644
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+++ b/Assets/LoginScreen.cs.meta
@@ -1,5 +1,5 @@
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+++ b/Assets/Materials/Additive UI.mat
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diff --git a/Assets/Materials/Background.mat b/Assets/Materials/Background.mat
index b6936cb60..acf8b5b31 100644
--- a/Assets/Materials/Background.mat
+++ b/Assets/Materials/Background.mat
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m_Offset: {x: 0, y: 0}
m_Floats:
- Distortion: 0.5
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- - Gather: -1
- - GatherWavelength: 2
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- NoiseAmplitude: 0.5
- NoiseFrequency: 0.2
- NoiseGain: 0.66
- - NoiseLacunarity: 2.25
- - NoiseOffset: 0.5
+ - NoiseLacunarity: 2.75
+ - NoiseOffset: 1
- NoisePosition: 0
- - Parallax: -0.1
+ - Parallax: 0.1
- ParallaxLacunarity: 2
- ScrollSpeed: 1
- Speed: 5
@@ -88,9 +88,9 @@ Material:
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m_Colors:
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+ - ParallaxDirection: {r: 0.3442049, g: -0.57971084, b: -10, a: 0}
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- - _Color3: {r: 0.008918005, g: 0.091000006, b: 0.053115997, a: 1}
+ - _Color2: {r: 0.25, g: 0.11145834, b: 0.012500003, a: 1}
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diff --git a/Assets/Materials/Zone Background.mat b/Assets/Materials/Zone Background.mat
index 8bff05ddd..92baa1203 100644
--- a/Assets/Materials/Zone Background.mat
+++ b/Assets/Materials/Zone Background.mat
@@ -60,7 +60,7 @@ Material:
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- _BumpScale: 1
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- - _DangerSteepness: 2
+ - _DangerSteepness: 1.5
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@@ -81,6 +81,6 @@ Material:
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- - _Color: {r: 0.071093746, g: 0.16406254, b: 0.35, a: 1}
+ - _Color: {r: 0.1507389, g: 0.4522169, b: 0.6, a: 1}
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diff --git a/Assets/Plugins/Editor.meta b/Assets/Plugins/Editor.meta
new file mode 100644
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diff --git a/Assets/Scripts/CultClient.cs b/Assets/Scripts/CultClient.cs
index 10e6b9425..ddbcee318 100644
--- a/Assets/Scripts/CultClient.cs
+++ b/Assets/Scripts/CultClient.cs
@@ -1,6 +1,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
+using System.Security.Cryptography;
+using System.Text;
using LiteNetLib;
using MessagePack;
using UniRx;
@@ -10,14 +12,30 @@ public static class CultClient {
public static Action Logger = s =>
MainThreadDispatcher.Post(_=>Debug.Log(s),null);
- public static NetManager Client;
+ public static event Action OnError;
+ public static int Ping;
+
+ private static NetManager _client;
private static NetPeer _peer;
private static Dictionary _messageCallbacks = new Dictionary();
+ private static Guid _token;
+ private static MD5 _hasher = MD5.Create();
+
+ public static bool Verified => _token != Guid.Empty;
+ public static bool Connected => _client != null;
public static void Send(T m) where T : Message
{
- Logger($"Sending message {MessagePackSerializer.SerializeToJson(m as Message)}");
- _peer.Send(m as Message);
+ if (Connected)
+ {
+ if (Verified || m is LoginMessage || m is RegisterMessage || m is VerifyMessage)
+ {
+ Logger($"Sending message {MessagePackSerializer.SerializeToJson(m as Message)}");
+ _peer.Send(m as Message);
+ }
+ else Logger("Cannot send message, client is not verified!");
+ }
+ else Logger("Cannot send message, client is not connected!");
}
public static void ClearMessageListeners()
@@ -32,38 +50,84 @@ public static class CultClient {
((ActionCollection)_messageCallbacks[typeof(T)]).Add(callback);
}
+ public static void Login(string auth, string password)
+ {
+ if (8 < password.Length && password.Length < 32)
+ Send(new LoginMessage
+ {
+ Auth = auth,
+ Password = _hasher.ComputeHash(Encoding.UTF8.GetBytes(password))
+ });
+ else Logger("Invalid Password");
+ }
+
+ public static void Register(string email, string username, string password)
+ {
+ if (8 < password.Length && password.Length < 32)
+ Send(new RegisterMessage
+ {
+ Email = email,
+ Name = username,
+ Password = _hasher.ComputeHash(Encoding.UTF8.GetBytes(password))
+ });
+ else Logger("Invalid Password");
+ }
+
public static void Connect(string host = "localhost", int port = 3075)
{
EventBasedNetListener listener = new EventBasedNetListener();
- Client = new NetManager(listener)
+ _client = new NetManager(listener)
{
// UnsyncedEvents = true,
// MergeEnabled = true,
// NatPunchEnabled = true
};
- Client.Start(3074);
- _peer = Client.Connect(host, port, "aetheria-cc65a44d");
- Observable.EveryUpdate().Subscribe(_ => Client.PollEvents());
+ _client.Start(3074);
+ _peer = _client.Connect(host, port, "aetheria-cc65a44d");
+ Observable.EveryUpdate().Subscribe(_ => _client.PollEvents());
listener.NetworkErrorEvent += (point, code) => Logger($"{point.Address}: Error {code}");
listener.NetworkReceiveEvent += (peer, reader, method) =>
{
Logger($"Received message: {MessagePackSerializer.ConvertToJson(new ReadOnlyMemory(reader.RawData))}");
var message = MessagePackSerializer.Deserialize(reader.RawData);
var type = message.GetType();
+
+ if (!Verified)
+ {
+ switch (message)
+ {
+ case LoginSuccessMessage loginSuccess:
+ _token = loginSuccess.Session;
+ return;
+ case ErrorMessage error:
+ OnError?.Invoke(error.Error);
+ return;
+ }
+ }
+
if (_messageCallbacks.ContainsKey(type))
- typeof(ActionCollection<>).MakeGenericType(new[] {type}).GetMethod("Invoke").Invoke(_messageCallbacks[type], new object[] {message});
+ typeof(ActionCollection<>).MakeGenericType(new[] {type}).GetMethod("Invoke")
+ .Invoke(_messageCallbacks[type], new object[] {message});
+ else
+ Logger(
+ $"Received {type.Name} message but no one is listening for it so I'll just leave it here " +
+ $"¯\\_(ツ)_/¯\n{MessagePackSerializer.ConvertToJson(new ReadOnlyMemory(reader.RawData))}");
+
};
+
listener.PeerConnectedEvent += peer =>
{
Logger($"Peer {peer.EndPoint.Address}:{peer.EndPoint.Port} connected.");
_peer = peer;
-// onConnect();
};
+
listener.PeerDisconnectedEvent += (peer, info) =>
{
Logger($"Peer {peer.EndPoint.Address}:{peer.EndPoint.Port} disconnected: {info.Reason}.");
_peer = null;
};
-// listener.NetworkLatencyUpdateEvent += (peer, latency) => Logger($"Ping received: {latency} ms");
+
+ listener.NetworkLatencyUpdateEvent +=
+ (peer, latency) => Ping = latency; //Logger($"Ping received: {latency} ms");
}
}
diff --git a/Assets/Scripts/FlatButton.cs b/Assets/Scripts/FlatButton.cs
new file mode 100644
index 000000000..d1985b4d5
--- /dev/null
+++ b/Assets/Scripts/FlatButton.cs
@@ -0,0 +1,102 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using TMPro;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+
+public class FlatButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
+{
+ public event Action OnClick;
+ public float StateDamping;
+// public RectTransform Tab;
+ public Image Fill;
+ public Image Outline;
+ public TextMeshProUGUI Label;
+ public VerticalLayoutGroup LabelLayout;
+ public FlatButtonState CurrentState = FlatButtonState.Unselected;
+ public bool DisableClickWhenSelected = true;
+
+ public FlatButtonAppearance UnselectedAppearance;
+ public FlatButtonAppearance SelectedAppearance;
+ public FlatButtonAppearance HoverAppearance;
+ public FlatButtonAppearance ClickAppearance;
+
+ private RectOffset _defaultPadding;
+ private float _currentPadding;
+
+ private void Start()
+ {
+ _defaultPadding = LabelLayout.padding;
+ _currentPadding = _defaultPadding.left;
+ }
+
+ public void OnPointerEnter(PointerEventData eventData)
+ {
+ if (CurrentState == FlatButtonState.Unselected)
+ CurrentState = FlatButtonState.Hover;
+ }
+
+ public void OnPointerExit(PointerEventData eventData)
+ {
+ if (CurrentState == FlatButtonState.Hover)
+ CurrentState = FlatButtonState.Unselected;
+ }
+
+ public void OnPointerClick(PointerEventData eventData)
+ {
+ if (!DisableClickWhenSelected || CurrentState != FlatButtonState.Selected)
+ {
+ Fill.color = ClickAppearance.FillColor;
+ Outline.color = ClickAppearance.OutlineColor;
+ OnClick?.Invoke(this);
+ }
+ }
+
+ private void Update()
+ {
+ FlatButtonAppearance appearance;
+ switch (CurrentState)
+ {
+ case FlatButtonState.Unselected:
+ appearance = UnselectedAppearance;
+ break;
+ case FlatButtonState.Selected:
+ appearance = SelectedAppearance;
+ break;
+ case FlatButtonState.Hover:
+ appearance = HoverAppearance;
+ break;
+ default:
+ appearance = new FlatButtonAppearance();
+ break;
+ }
+
+ Fill.color = Color.Lerp(Fill.color, appearance.FillColor, StateDamping * Time.deltaTime);
+ Outline.color = Color.Lerp(Outline.color, appearance.OutlineColor, StateDamping * Time.deltaTime);
+ _currentPadding = Mathf.Lerp(_currentPadding, appearance.LayoutPadding, StateDamping * Time.deltaTime);
+ LabelLayout.padding = new RectOffset
+ {
+ bottom = _defaultPadding.bottom,
+ top = _defaultPadding.top,
+ left = (int) _currentPadding,
+ right = (int) _currentPadding
+ };
+ }
+}
+
+public enum FlatButtonState
+{
+ Unselected,
+ Selected,
+ Hover
+}
+
+[Serializable]
+public struct FlatButtonAppearance
+{
+ public Color FillColor;
+ public Color OutlineColor;
+ public int LayoutPadding;
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Switch_state.cs.meta b/Assets/Scripts/FlatButton.cs.meta
similarity index 83%
rename from Assets/Scripts/Switch_state.cs.meta
rename to Assets/Scripts/FlatButton.cs.meta
index 92cc0e824..9074c20fe 100644
--- a/Assets/Scripts/Switch_state.cs.meta
+++ b/Assets/Scripts/FlatButton.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: c062bd8d0dfb2714a8098c6299ac8741
+guid: 9ec664fdf25c943478e0ca99c935c2fd
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/Scripts/Scr_Log_In.cs b/Assets/Scripts/Scr_Log_In.cs
deleted file mode 100644
index fd4620117..000000000
--- a/Assets/Scripts/Scr_Log_In.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.UI;
-
-
-public class Scr_Log_In : MonoBehaviour
-{
-
- public void Change_Scene()
- {
- SceneManager.LoadScene("Main");
- }
-
-
-}
diff --git a/Assets/Scripts/ServerShared/Attributes.cs b/Assets/Scripts/ServerShared/Attributes.cs
index 66282d0d3..5306d0ea9 100644
--- a/Assets/Scripts/ServerShared/Attributes.cs
+++ b/Assets/Scripts/ServerShared/Attributes.cs
@@ -10,6 +10,17 @@ public class NameAttribute : Attribute
}
}
+[AttributeUsage(AttributeTargets.Class)]
+public class RethinkTableAttribute : Attribute
+{
+ public string TableName;
+
+ public RethinkTableAttribute(string tableName)
+ {
+ TableName = tableName;
+ }
+}
+
public class UpdateOrderAttribute : Attribute
{
public int Order;
diff --git a/Assets/Scripts/ServerShared/DatabaseItems.cs b/Assets/Scripts/ServerShared/DatabaseItems.cs
index 818ab1451..952c50711 100644
--- a/Assets/Scripts/ServerShared/DatabaseItems.cs
+++ b/Assets/Scripts/ServerShared/DatabaseItems.cs
@@ -45,6 +45,7 @@ public abstract class DatabaseEntry
[IgnoreMember] public GameContext Context { get; set; }
}
+[RethinkTable("Users")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class Player : DatabaseEntry, INamedEntry
@@ -58,8 +59,8 @@ public class Player : DatabaseEntry, INamedEntry
[JsonProperty("username")] [Key(3)]
public string Username;
- [JsonProperty("salt")] [Key(4)]
- public string Salt;
+ [JsonProperty("corporation")] [Key(4)]
+ public Guid Corporation;
[IgnoreMember] public string EntryName
{
@@ -68,6 +69,7 @@ public class Player : DatabaseEntry, INamedEntry
}
}
+[RethinkTable("Galaxy")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class Corporation : DatabaseEntry, INamedEntry
diff --git a/Assets/Scripts/ServerShared/Messages.cs b/Assets/Scripts/ServerShared/Messages.cs
index e5b9bae0e..93bb11b8e 100644
--- a/Assets/Scripts/ServerShared/Messages.cs
+++ b/Assets/Scripts/ServerShared/Messages.cs
@@ -28,8 +28,8 @@ public class PingMessage : Message
[MessagePackObject]
public class LoginMessage : Message
{
- [Key(0)] public string Email;
- [Key(1)] public string Password;
+ [Key(0)] public string Auth;
+ [Key(1)] public byte[] Password;
}
[MessagePackObject]
@@ -37,7 +37,7 @@ public class RegisterMessage : Message
{
[Key(0)] public string Name;
[Key(1)] public string Email;
- [Key(2)] public string Password;
+ [Key(2)] public byte[] Password;
}
[MessagePackObject]
diff --git a/Assets/Scripts/ServerShared/ZoneData.cs b/Assets/Scripts/ServerShared/ZoneData.cs
index 8db704038..37b6d7355 100644
--- a/Assets/Scripts/ServerShared/ZoneData.cs
+++ b/Assets/Scripts/ServerShared/ZoneData.cs
@@ -5,6 +5,7 @@ using MessagePack;
using Newtonsoft.Json;
using Unity.Mathematics;
+[RethinkTable("Galaxy")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class ZoneData : DatabaseEntry, INamedEntry
@@ -34,6 +35,7 @@ public class ZoneData : DatabaseEntry, INamedEntry
}
}
+[RethinkTable("Galaxy")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class Station : DatabaseEntry, INamedEntry
@@ -57,6 +59,9 @@ public class Station : DatabaseEntry, INamedEntry
[JsonProperty("selling")] [Key(6)]
public Dictionary SellPrices = new Dictionary();
+ [JsonProperty("zone")] [Key(7)]
+ public Guid Zone;
+
[IgnoreMember] public string EntryName
{
get => Name;
@@ -64,6 +69,7 @@ public class Station : DatabaseEntry, INamedEntry
}
}
+[RethinkTable("Galaxy")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class PlanetData : DatabaseEntry, INamedEntry
@@ -77,6 +83,9 @@ public class PlanetData : DatabaseEntry, INamedEntry
[JsonProperty("mass")] [Key(3)]
public float Mass;
+ [JsonProperty("zone")] [Key(4)]
+ public Guid Zone;
+
[IgnoreMember] public string EntryName
{
get => Name;
@@ -84,6 +93,7 @@ public class PlanetData : DatabaseEntry, INamedEntry
}
}
+[RethinkTable("Galaxy")]
[MessagePackObject]
[JsonObject(MemberSerialization.OptIn)]
public class OrbitData : DatabaseEntry
@@ -99,4 +109,7 @@ public class OrbitData : DatabaseEntry
[JsonProperty("period")] [Key(4)]
public float Period;
+
+ [JsonProperty("zone")] [Key(5)]
+ public Guid Zone;
}
\ No newline at end of file
diff --git a/Assets/Scripts/Switch_state.cs b/Assets/Scripts/Switch_state.cs
deleted file mode 100644
index 90610c870..000000000
--- a/Assets/Scripts/Switch_state.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class Switch_state : MonoBehaviour
-{
-
-}
diff --git a/Assets/Scripts/TabButton.cs b/Assets/Scripts/TabButton.cs
index e1f0fb262..9fa5ee063 100644
--- a/Assets/Scripts/TabButton.cs
+++ b/Assets/Scripts/TabButton.cs
@@ -6,96 +6,7 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
-public class TabButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
+public class TabButton : FlatButton
{
- public event Action OnClick;
- public float StateDamping;
public RectTransform Tab;
- public Image Fill;
- public Image Outline;
- public TextMeshProUGUI Label;
- public VerticalLayoutGroup LabelLayout;
- public TabButtonState CurrentState = TabButtonState.Unselected;
-
- public TabButtonAppearance UnselectedAppearance;
- public TabButtonAppearance SelectedAppearance;
- public TabButtonAppearance HoverAppearance;
- public TabButtonAppearance ClickAppearance;
-
- private RectOffset _defaultPadding;
- private float _currentPadding;
-
- private void Start()
- {
- _defaultPadding = LabelLayout.padding;
- _currentPadding = _defaultPadding.left;
- }
-
- public void OnPointerEnter(PointerEventData eventData)
- {
- if (CurrentState == TabButtonState.Unselected)
- CurrentState = TabButtonState.Hover;
- }
-
- public void OnPointerExit(PointerEventData eventData)
- {
- if (CurrentState == TabButtonState.Hover)
- CurrentState = TabButtonState.Unselected;
- }
-
- public void OnPointerClick(PointerEventData eventData)
- {
- if (CurrentState != TabButtonState.Selected)
- {
- Fill.color = ClickAppearance.FillColor;
- Outline.color = ClickAppearance.OutlineColor;
- OnClick?.Invoke(this);
- }
- }
-
- private void Update()
- {
- TabButtonAppearance appearance;
- switch (CurrentState)
- {
- case TabButtonState.Unselected:
- appearance = UnselectedAppearance;
- break;
- case TabButtonState.Selected:
- appearance = SelectedAppearance;
- break;
- case TabButtonState.Hover:
- appearance = HoverAppearance;
- break;
- default:
- appearance = new TabButtonAppearance();
- break;
- }
-
- Fill.color = Color.Lerp(Fill.color, appearance.FillColor, StateDamping * Time.deltaTime);
- Outline.color = Color.Lerp(Outline.color, appearance.OutlineColor, StateDamping * Time.deltaTime);
- _currentPadding = Mathf.Lerp(_currentPadding, appearance.LayoutPadding, StateDamping * Time.deltaTime);
- LabelLayout.padding = new RectOffset
- {
- bottom = _defaultPadding.bottom,
- top = _defaultPadding.top,
- left = (int) _currentPadding,
- right = (int) _currentPadding
- };
- }
-}
-
-public enum TabButtonState
-{
- Unselected,
- Selected,
- Hover
-}
-
-[Serializable]
-public struct TabButtonAppearance
-{
- public Color FillColor;
- public Color OutlineColor;
- public int LayoutPadding;
}
\ No newline at end of file
diff --git a/Assets/Scripts/TabGroup.cs b/Assets/Scripts/TabGroup.cs
index fe2a1fe2b..c8db9ac53 100644
--- a/Assets/Scripts/TabGroup.cs
+++ b/Assets/Scripts/TabGroup.cs
@@ -19,12 +19,12 @@ public class TabGroup : MonoBehaviour
{
if (_currentButton != null)
{
- _currentButton.CurrentState = TabButtonState.Unselected;
+ _currentButton.CurrentState = FlatButtonState.Unselected;
_currentButton.Tab.gameObject.SetActive(false);
}
_currentButton = thisButton;
- _currentButton.CurrentState = TabButtonState.Selected;
+ _currentButton.CurrentState = FlatButtonState.Selected;
_currentButton.Tab.gameObject.SetActive(true);
OnTabChange?.Invoke(_currentButton);
};
diff --git a/Assets/Shaders/AdditiveUI.shader b/Assets/Shaders/AdditiveUI.shader
new file mode 100644
index 000000000..d62719d52
--- /dev/null
+++ b/Assets/Shaders/AdditiveUI.shader
@@ -0,0 +1,122 @@
+// ----------------------------------------------------------------------------
+//
+// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
+// Copyright (c) 2017 Supyrb. All rights reserved.
+//
+//
+// Johannes Deml
+// send@johannesdeml.com
+//
+// ----------------------------------------------------------------------------
+
+Shader "UI/Additive"
+{
+ Properties
+ {
+ [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
+ _Color ("Tint", Color) = (1,1,1,1)
+
+ _StencilComp ("Stencil Comparison", Float) = 8
+ _Stencil ("Stencil ID", Float) = 0
+ _StencilOp ("Stencil Operation", Float) = 0
+ _StencilWriteMask ("Stencil Write Mask", Float) = 255
+ _StencilReadMask ("Stencil Read Mask", Float) = 255
+
+ _ColorMask ("Color Mask", Float) = 15
+
+ [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
+ }
+
+ SubShader
+ {
+ Tags
+ {
+ "Queue"="Transparent"
+ "IgnoreProjector"="True"
+ "RenderType"="Transparent"
+ "PreviewType"="Plane"
+ "CanUseSpriteAtlas"="True"
+ }
+
+ Stencil
+ {
+ Ref [_Stencil]
+ Comp [_StencilComp]
+ Pass [_StencilOp]
+ ReadMask [_StencilReadMask]
+ WriteMask [_StencilWriteMask]
+ }
+
+ Cull Off
+ Lighting Off
+ ZWrite Off
+ ZTest [unity_GUIZTestMode]
+ Blend SrcAlpha One
+ ColorMask [_ColorMask]
+
+ Pass
+ {
+ Name "Default"
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma target 2.0
+
+ #include "UnityCG.cginc"
+ #include "UnityUI.cginc"
+
+ #pragma multi_compile __ UNITY_UI_ALPHACLIP
+
+ struct appdata_t
+ {
+ float4 vertex : POSITION;
+ float4 color : COLOR;
+ float2 texcoord : TEXCOORD0;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+ fixed4 color : COLOR;
+ float2 texcoord : TEXCOORD0;
+ float4 worldPosition : TEXCOORD1;
+ UNITY_VERTEX_OUTPUT_STEREO
+ };
+
+ fixed4 _Color;
+ fixed4 _TextureSampleAdd;
+ float4 _ClipRect;
+
+ v2f vert(appdata_t IN)
+ {
+ v2f OUT;
+ UNITY_SETUP_INSTANCE_ID(IN);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+ OUT.worldPosition = IN.vertex;
+ OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
+
+ OUT.texcoord = IN.texcoord;
+
+ OUT.color = IN.color * _Color;
+ return OUT;
+ }
+
+ sampler2D _MainTex;
+
+ fixed4 frag(v2f IN) : SV_Target
+ {
+ half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color;
+
+ color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect);
+
+ #ifdef UNITY_UI_ALPHACLIP
+ clip (color.a - 0.001);
+ #endif
+
+ return color;
+ }
+ ENDCG
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Shaders/AdditiveUI.shader.meta b/Assets/Shaders/AdditiveUI.shader.meta
new file mode 100644
index 000000000..eabb6898b
--- /dev/null
+++ b/Assets/Shaders/AdditiveUI.shader.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 213ced40282f2544ba209194ba5b4316
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Shaders/Isolines.shader b/Assets/Shaders/Isolines.shader
index 3dd02478c..b05b272d7 100644
--- a/Assets/Shaders/Isolines.shader
+++ b/Assets/Shaders/Isolines.shader
@@ -84,7 +84,7 @@
float planmag = length(plan);
- float dangerblend = smoothstep(0,_DangerSteepness,planmag);
+ float dangerblend = smoothstep(0,_DangerSteepness * 600, planmag * _ScreenParams.y);
// Loop over isolines, computing a pseudo distance field for a number of height values
float spacing = _HeightRange / 20;
@@ -102,7 +102,7 @@
float2 plan2 = calcGrad(plan2uv, -tex2D(_MainTex, plan2uv).r);
float angle2 = atan2(plan2.y,plan2.x) / 3.1415926536 + 1;
float angmag = abs(angle-angle2);
- angmag = min(angmag,0.05);
+ angmag = min(angmag,0.025);
//angmag = clamp(angmag,0.005,0.05);
// Loop over isoangles
diff --git a/Economy.Server/Server.cs b/Economy.Server/Server.cs
index bd6116d91..3b510ab21 100644
--- a/Economy.Server/Server.cs
+++ b/Economy.Server/Server.cs
@@ -22,14 +22,14 @@ using Microsoft.Extensions.Logging;
@"@(([0-9a-zA-Z][-\w]*[0-9a-zA-Z]*\.)+[a-zA-Z0-9]{2,17})$";
private const string UsernamePattern = @"^[A-Za-z0-9]+(?:[ _-][A-Za-z0-9]+)*$";
- private Dictionary _messageCallbacks = new Dictionary();
- private Dictionary _users = new Dictionary();
- private Dictionary _sessions = new Dictionary();
+ private readonly Dictionary _messageCallbacks = new Dictionary();
+ private readonly Dictionary _users = new Dictionary();
+ private readonly Dictionary _sessions = new Dictionary();
private List _readyPlayers = new List();
- public NetManager NetManager;
+ private NetManager _netManager;
private Stopwatch _timer;
private Random _random = new Random();
- private DatabaseCache _database;
+ private readonly DatabaseCache _database;
private static readonly RandomNumberGenerator Rng = RandomNumberGenerator.Create();
private float Time => (float)_timer.Elapsed.TotalSeconds;
@@ -56,7 +56,7 @@ using Microsoft.Extensions.Logging;
public void Stop()
{
- NetManager.Stop();
+ _netManager.Stop();
}
public void Start()
@@ -65,14 +65,14 @@ using Microsoft.Extensions.Logging;
_timer.Start();
EventBasedNetListener listener = new EventBasedNetListener();
- NetManager = new NetManager(listener)
+ _netManager = new NetManager(listener)
{
// UnsyncedEvents = true,
// MergeEnabled = true,
// NatPunchEnabled = true,
// DiscoveryEnabled = true
};
- NetManager.Start(3075);
+ _netManager.Start(3075);
listener.NetworkErrorEvent += (point, code) => Logger.Log(LogLevel.Debug, $"{point.Address}: Error {code}");
@@ -123,9 +123,6 @@ using Microsoft.Extensions.Logging;
case RegisterMessage register when !IsValidEmail(register.Email):
peer.Send(new ErrorMessage {Error = "Email Invalid"});
return;
- case RegisterMessage register when 8 < register.Password.Length && register.Password.Length < 32:
- peer.Send(new ErrorMessage {Error = "Password Invalid"});
- return;
case RegisterMessage register:
{
peer.Send(new LoginSuccessMessage {Session = Guid.NewGuid()});
@@ -136,7 +133,7 @@ using Microsoft.Extensions.Logging;
{
ID = guid,
Email = register.Email,
- Password = Argon2.Hash(register.Password),
+ Password = Argon2.Hash(register.Password, null, memoryCost: 16384),
Username = register.Name
};
_database.Add(newUserData);
@@ -151,18 +148,17 @@ using Microsoft.Extensions.Logging;
return;
case LoginMessage login:
{
- var auth = login.Email;
-
- var pass = login.Password;
- var userData = _database.GetAll().FirstOrDefault(x => x.Email == auth);
+ var isEmail = IsValidEmail(login.Auth);
+ var userData = _database.GetAll().FirstOrDefault(x =>
+ (isEmail ? x.Email : x.Username) == login.Auth);
if (userData == null)
{
- peer.Send(new ErrorMessage {Error = "Email Not Found"});
+ peer.Send(new ErrorMessage {Error = isEmail ? "Email Not Found" : "Username Not Found"});
return;
}
- if (!Argon2.Verify(userData.Password, pass))
+ if (!Argon2.Verify(userData.Password, login.Password))
{
peer.Send(new ErrorMessage {Error = "Password Wrong"});
return;