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public static NetManager Client; + public static event Action OnError; + public static int Ping; + + private static NetManager _client; private static NetPeer _peer; private static Dictionary _messageCallbacks = new Dictionary(); + private static Guid _token; + private static MD5 _hasher = MD5.Create(); + + public static bool Verified => _token != Guid.Empty; + public static bool Connected => _client != null; public static void Send(T m) where T : Message { - Logger($"Sending message {MessagePackSerializer.SerializeToJson(m as Message)}"); - _peer.Send(m as Message); + if (Connected) + { + if (Verified || m is LoginMessage || m is RegisterMessage || m is VerifyMessage) + { + Logger($"Sending message {MessagePackSerializer.SerializeToJson(m as Message)}"); + _peer.Send(m as Message); + } + else Logger("Cannot send message, client is not verified!"); + } + else Logger("Cannot send message, client is not connected!"); } public static void ClearMessageListeners() @@ -32,38 +50,84 @@ public static class CultClient { ((ActionCollection)_messageCallbacks[typeof(T)]).Add(callback); } + public static void Login(string auth, string password) + { + if (8 < password.Length && password.Length < 32) + Send(new LoginMessage + { + Auth = auth, + Password = _hasher.ComputeHash(Encoding.UTF8.GetBytes(password)) + }); + else Logger("Invalid Password"); + } + + public static void Register(string email, string username, string password) + { + if (8 < password.Length && password.Length < 32) + Send(new RegisterMessage + { + Email = email, + Name = username, + Password = _hasher.ComputeHash(Encoding.UTF8.GetBytes(password)) + }); + else Logger("Invalid Password"); + } + public static void Connect(string host = "localhost", int port = 3075) { EventBasedNetListener listener = new EventBasedNetListener(); - Client = new NetManager(listener) + _client = new NetManager(listener) { // UnsyncedEvents = true, // MergeEnabled = true, // NatPunchEnabled = true }; - Client.Start(3074); - _peer = Client.Connect(host, port, "aetheria-cc65a44d"); - Observable.EveryUpdate().Subscribe(_ => Client.PollEvents()); + _client.Start(3074); + _peer = _client.Connect(host, port, "aetheria-cc65a44d"); + Observable.EveryUpdate().Subscribe(_ => _client.PollEvents()); listener.NetworkErrorEvent += (point, code) => Logger($"{point.Address}: Error {code}"); listener.NetworkReceiveEvent += (peer, reader, method) => { Logger($"Received message: {MessagePackSerializer.ConvertToJson(new ReadOnlyMemory(reader.RawData))}"); var message = MessagePackSerializer.Deserialize(reader.RawData); var type = message.GetType(); + + if (!Verified) + { + switch (message) + { + case LoginSuccessMessage loginSuccess: + _token = loginSuccess.Session; + return; + case ErrorMessage error: + OnError?.Invoke(error.Error); + return; + } + } + if (_messageCallbacks.ContainsKey(type)) - typeof(ActionCollection<>).MakeGenericType(new[] {type}).GetMethod("Invoke").Invoke(_messageCallbacks[type], new object[] {message}); + typeof(ActionCollection<>).MakeGenericType(new[] {type}).GetMethod("Invoke") + .Invoke(_messageCallbacks[type], new object[] {message}); + else + Logger( + $"Received {type.Name} message but no one is listening for it so I'll just leave it here " + + $"¯\\_(ツ)_/¯\n{MessagePackSerializer.ConvertToJson(new ReadOnlyMemory(reader.RawData))}"); + }; + listener.PeerConnectedEvent += peer => { Logger($"Peer {peer.EndPoint.Address}:{peer.EndPoint.Port} connected."); _peer = peer; -// onConnect(); }; + listener.PeerDisconnectedEvent += (peer, info) => { Logger($"Peer {peer.EndPoint.Address}:{peer.EndPoint.Port} disconnected: {info.Reason}."); _peer = null; }; -// listener.NetworkLatencyUpdateEvent += (peer, latency) => Logger($"Ping received: {latency} ms"); + + listener.NetworkLatencyUpdateEvent += + (peer, latency) => Ping = latency; //Logger($"Ping received: {latency} ms"); } } diff --git a/Assets/Scripts/FlatButton.cs b/Assets/Scripts/FlatButton.cs new file mode 100644 index 000000000..d1985b4d5 --- /dev/null +++ b/Assets/Scripts/FlatButton.cs @@ -0,0 +1,102 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using TMPro; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +public class FlatButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler +{ + public event Action OnClick; + public float StateDamping; +// public RectTransform Tab; + public Image Fill; + public Image Outline; + public TextMeshProUGUI Label; + public VerticalLayoutGroup LabelLayout; + public FlatButtonState CurrentState = FlatButtonState.Unselected; + public bool DisableClickWhenSelected = true; + + public FlatButtonAppearance UnselectedAppearance; + public FlatButtonAppearance SelectedAppearance; + public FlatButtonAppearance HoverAppearance; + public FlatButtonAppearance ClickAppearance; + + private RectOffset _defaultPadding; + private float _currentPadding; + + private void Start() + { + _defaultPadding = LabelLayout.padding; + _currentPadding = _defaultPadding.left; + } + + public void OnPointerEnter(PointerEventData eventData) + { + if (CurrentState == FlatButtonState.Unselected) + CurrentState = FlatButtonState.Hover; + } + + public void OnPointerExit(PointerEventData eventData) + { + if (CurrentState == FlatButtonState.Hover) + CurrentState = FlatButtonState.Unselected; + } + + public void OnPointerClick(PointerEventData eventData) + { + if (!DisableClickWhenSelected || CurrentState != FlatButtonState.Selected) + { + Fill.color = ClickAppearance.FillColor; + Outline.color = ClickAppearance.OutlineColor; + OnClick?.Invoke(this); + } + } + + private void Update() + { + FlatButtonAppearance appearance; + switch (CurrentState) + { + case FlatButtonState.Unselected: + appearance = UnselectedAppearance; + break; + case FlatButtonState.Selected: + appearance = SelectedAppearance; + break; + case FlatButtonState.Hover: + appearance = HoverAppearance; + break; + default: + appearance = new FlatButtonAppearance(); + break; + } + + Fill.color = Color.Lerp(Fill.color, appearance.FillColor, StateDamping * Time.deltaTime); + Outline.color = Color.Lerp(Outline.color, appearance.OutlineColor, StateDamping * Time.deltaTime); + _currentPadding = Mathf.Lerp(_currentPadding, appearance.LayoutPadding, StateDamping * Time.deltaTime); + LabelLayout.padding = new RectOffset + { + bottom = _defaultPadding.bottom, + top = _defaultPadding.top, + left = (int) _currentPadding, + right = (int) _currentPadding + }; + } +} + +public enum FlatButtonState +{ + Unselected, + Selected, + Hover +} + +[Serializable] +public struct FlatButtonAppearance +{ + public Color FillColor; + public Color OutlineColor; + public int LayoutPadding; +} \ No newline at end of file diff --git a/Assets/Scripts/Switch_state.cs.meta b/Assets/Scripts/FlatButton.cs.meta similarity index 83% rename from Assets/Scripts/Switch_state.cs.meta rename to Assets/Scripts/FlatButton.cs.meta index 92cc0e824..9074c20fe 100644 --- a/Assets/Scripts/Switch_state.cs.meta +++ b/Assets/Scripts/FlatButton.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c062bd8d0dfb2714a8098c6299ac8741 +guid: 9ec664fdf25c943478e0ca99c935c2fd MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Scr_Log_In.cs b/Assets/Scripts/Scr_Log_In.cs deleted file mode 100644 index fd4620117..000000000 --- a/Assets/Scripts/Scr_Log_In.cs +++ /dev/null @@ -1,17 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.SceneManagement; -using UnityEngine.UI; - - -public class Scr_Log_In : MonoBehaviour -{ - - public void Change_Scene() - { - SceneManager.LoadScene("Main"); - } - - -} diff --git a/Assets/Scripts/ServerShared/Attributes.cs b/Assets/Scripts/ServerShared/Attributes.cs index 66282d0d3..5306d0ea9 100644 --- a/Assets/Scripts/ServerShared/Attributes.cs +++ b/Assets/Scripts/ServerShared/Attributes.cs @@ -10,6 +10,17 @@ public class NameAttribute : Attribute } } +[AttributeUsage(AttributeTargets.Class)] +public class RethinkTableAttribute : Attribute +{ + public string TableName; + + public RethinkTableAttribute(string tableName) + { + TableName = tableName; + } +} + public class UpdateOrderAttribute : Attribute { public int Order; diff --git a/Assets/Scripts/ServerShared/DatabaseItems.cs b/Assets/Scripts/ServerShared/DatabaseItems.cs index 818ab1451..952c50711 100644 --- a/Assets/Scripts/ServerShared/DatabaseItems.cs +++ b/Assets/Scripts/ServerShared/DatabaseItems.cs @@ -45,6 +45,7 @@ public abstract class DatabaseEntry [IgnoreMember] public GameContext Context { get; set; } } +[RethinkTable("Users")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class Player : DatabaseEntry, INamedEntry @@ -58,8 +59,8 @@ public class Player : DatabaseEntry, INamedEntry [JsonProperty("username")] [Key(3)] public string Username; - [JsonProperty("salt")] [Key(4)] - public string Salt; + [JsonProperty("corporation")] [Key(4)] + public Guid Corporation; [IgnoreMember] public string EntryName { @@ -68,6 +69,7 @@ public class Player : DatabaseEntry, INamedEntry } } +[RethinkTable("Galaxy")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class Corporation : DatabaseEntry, INamedEntry diff --git a/Assets/Scripts/ServerShared/Messages.cs b/Assets/Scripts/ServerShared/Messages.cs index e5b9bae0e..93bb11b8e 100644 --- a/Assets/Scripts/ServerShared/Messages.cs +++ b/Assets/Scripts/ServerShared/Messages.cs @@ -28,8 +28,8 @@ public class PingMessage : Message [MessagePackObject] public class LoginMessage : Message { - [Key(0)] public string Email; - [Key(1)] public string Password; + [Key(0)] public string Auth; + [Key(1)] public byte[] Password; } [MessagePackObject] @@ -37,7 +37,7 @@ public class RegisterMessage : Message { [Key(0)] public string Name; [Key(1)] public string Email; - [Key(2)] public string Password; + [Key(2)] public byte[] Password; } [MessagePackObject] diff --git a/Assets/Scripts/ServerShared/ZoneData.cs b/Assets/Scripts/ServerShared/ZoneData.cs index 8db704038..37b6d7355 100644 --- a/Assets/Scripts/ServerShared/ZoneData.cs +++ b/Assets/Scripts/ServerShared/ZoneData.cs @@ -5,6 +5,7 @@ using MessagePack; using Newtonsoft.Json; using Unity.Mathematics; +[RethinkTable("Galaxy")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class ZoneData : DatabaseEntry, INamedEntry @@ -34,6 +35,7 @@ public class ZoneData : DatabaseEntry, INamedEntry } } +[RethinkTable("Galaxy")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class Station : DatabaseEntry, INamedEntry @@ -57,6 +59,9 @@ public class Station : DatabaseEntry, INamedEntry [JsonProperty("selling")] [Key(6)] public Dictionary SellPrices = new Dictionary(); + [JsonProperty("zone")] [Key(7)] + public Guid Zone; + [IgnoreMember] public string EntryName { get => Name; @@ -64,6 +69,7 @@ public class Station : DatabaseEntry, INamedEntry } } +[RethinkTable("Galaxy")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class PlanetData : DatabaseEntry, INamedEntry @@ -77,6 +83,9 @@ public class PlanetData : DatabaseEntry, INamedEntry [JsonProperty("mass")] [Key(3)] public float Mass; + [JsonProperty("zone")] [Key(4)] + public Guid Zone; + [IgnoreMember] public string EntryName { get => Name; @@ -84,6 +93,7 @@ public class PlanetData : DatabaseEntry, INamedEntry } } +[RethinkTable("Galaxy")] [MessagePackObject] [JsonObject(MemberSerialization.OptIn)] public class OrbitData : DatabaseEntry @@ -99,4 +109,7 @@ public class OrbitData : DatabaseEntry [JsonProperty("period")] [Key(4)] public float Period; + + [JsonProperty("zone")] [Key(5)] + public Guid Zone; } \ No newline at end of file diff --git a/Assets/Scripts/Switch_state.cs b/Assets/Scripts/Switch_state.cs deleted file mode 100644 index 90610c870..000000000 --- a/Assets/Scripts/Switch_state.cs +++ /dev/null @@ -1,8 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class Switch_state : MonoBehaviour -{ - -} diff --git a/Assets/Scripts/TabButton.cs b/Assets/Scripts/TabButton.cs index e1f0fb262..9fa5ee063 100644 --- a/Assets/Scripts/TabButton.cs +++ b/Assets/Scripts/TabButton.cs @@ -6,96 +6,7 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; -public class TabButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler +public class TabButton : FlatButton { - public event Action OnClick; - public float StateDamping; public RectTransform Tab; - public Image Fill; - public Image Outline; - public TextMeshProUGUI Label; - public VerticalLayoutGroup LabelLayout; - public TabButtonState CurrentState = TabButtonState.Unselected; - - public TabButtonAppearance UnselectedAppearance; - public TabButtonAppearance SelectedAppearance; - public TabButtonAppearance HoverAppearance; - public TabButtonAppearance ClickAppearance; - - private RectOffset _defaultPadding; - private float _currentPadding; - - private void Start() - { - _defaultPadding = LabelLayout.padding; - _currentPadding = _defaultPadding.left; - } - - public void OnPointerEnter(PointerEventData eventData) - { - if (CurrentState == TabButtonState.Unselected) - CurrentState = TabButtonState.Hover; - } - - public void OnPointerExit(PointerEventData eventData) - { - if (CurrentState == TabButtonState.Hover) - CurrentState = TabButtonState.Unselected; - } - - public void OnPointerClick(PointerEventData eventData) - { - if (CurrentState != TabButtonState.Selected) - { - Fill.color = ClickAppearance.FillColor; - Outline.color = ClickAppearance.OutlineColor; - OnClick?.Invoke(this); - } - } - - private void Update() - { - TabButtonAppearance appearance; - switch (CurrentState) - { - case TabButtonState.Unselected: - appearance = UnselectedAppearance; - break; - case TabButtonState.Selected: - appearance = SelectedAppearance; - break; - case TabButtonState.Hover: - appearance = HoverAppearance; - break; - default: - appearance = new TabButtonAppearance(); - break; - } - - Fill.color = Color.Lerp(Fill.color, appearance.FillColor, StateDamping * Time.deltaTime); - Outline.color = Color.Lerp(Outline.color, appearance.OutlineColor, StateDamping * Time.deltaTime); - _currentPadding = Mathf.Lerp(_currentPadding, appearance.LayoutPadding, StateDamping * Time.deltaTime); - LabelLayout.padding = new RectOffset - { - bottom = _defaultPadding.bottom, - top = _defaultPadding.top, - left = (int) _currentPadding, - right = (int) _currentPadding - }; - } -} - -public enum TabButtonState -{ - Unselected, - Selected, - Hover -} - -[Serializable] -public struct TabButtonAppearance -{ - public Color FillColor; - public Color OutlineColor; - public int LayoutPadding; } \ No newline at end of file diff --git a/Assets/Scripts/TabGroup.cs b/Assets/Scripts/TabGroup.cs index fe2a1fe2b..c8db9ac53 100644 --- a/Assets/Scripts/TabGroup.cs +++ b/Assets/Scripts/TabGroup.cs @@ -19,12 +19,12 @@ public class TabGroup : MonoBehaviour { if (_currentButton != null) { - _currentButton.CurrentState = TabButtonState.Unselected; + _currentButton.CurrentState = FlatButtonState.Unselected; _currentButton.Tab.gameObject.SetActive(false); } _currentButton = thisButton; - _currentButton.CurrentState = TabButtonState.Selected; + _currentButton.CurrentState = FlatButtonState.Selected; _currentButton.Tab.gameObject.SetActive(true); OnTabChange?.Invoke(_currentButton); }; diff --git a/Assets/Shaders/AdditiveUI.shader b/Assets/Shaders/AdditiveUI.shader new file mode 100644 index 000000000..d62719d52 --- /dev/null +++ b/Assets/Shaders/AdditiveUI.shader @@ -0,0 +1,122 @@ +// ---------------------------------------------------------------------------- +// +// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt) +// Copyright (c) 2017 Supyrb. All rights reserved. +// +// +// Johannes Deml +// send@johannesdeml.com +// +// ---------------------------------------------------------------------------- + +Shader "UI/Additive" +{ + Properties + { + [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} + _Color ("Tint", Color) = (1,1,1,1) + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _ColorMask ("Color Mask", Float) = 15 + + [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0 + } + + SubShader + { + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + "PreviewType"="Plane" + "CanUseSpriteAtlas"="True" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull Off + Lighting Off + ZWrite Off + ZTest [unity_GUIZTestMode] + Blend SrcAlpha One + ColorMask [_ColorMask] + + Pass + { + Name "Default" + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma target 2.0 + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + struct appdata_t + { + float4 vertex : POSITION; + float4 color : COLOR; + float2 texcoord : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + + struct v2f + { + float4 vertex : SV_POSITION; + fixed4 color : COLOR; + float2 texcoord : TEXCOORD0; + float4 worldPosition : TEXCOORD1; + UNITY_VERTEX_OUTPUT_STEREO + }; + + fixed4 _Color; + fixed4 _TextureSampleAdd; + float4 _ClipRect; + + v2f vert(appdata_t IN) + { + v2f OUT; + UNITY_SETUP_INSTANCE_ID(IN); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT); + OUT.worldPosition = IN.vertex; + OUT.vertex = UnityObjectToClipPos(OUT.worldPosition); + + OUT.texcoord = IN.texcoord; + + OUT.color = IN.color * _Color; + return OUT; + } + + sampler2D _MainTex; + + fixed4 frag(v2f IN) : SV_Target + { + half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color; + + color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect); + + #ifdef UNITY_UI_ALPHACLIP + clip (color.a - 0.001); + #endif + + return color; + } + ENDCG + } + } +} \ No newline at end of file diff --git a/Assets/Shaders/AdditiveUI.shader.meta b/Assets/Shaders/AdditiveUI.shader.meta new file mode 100644 index 000000000..eabb6898b --- /dev/null +++ b/Assets/Shaders/AdditiveUI.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 213ced40282f2544ba209194ba5b4316 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/Isolines.shader b/Assets/Shaders/Isolines.shader index 3dd02478c..b05b272d7 100644 --- a/Assets/Shaders/Isolines.shader +++ b/Assets/Shaders/Isolines.shader @@ -84,7 +84,7 @@ float planmag = length(plan); - float dangerblend = smoothstep(0,_DangerSteepness,planmag); + float dangerblend = smoothstep(0,_DangerSteepness * 600, planmag * _ScreenParams.y); // Loop over isolines, computing a pseudo distance field for a number of height values float spacing = _HeightRange / 20; @@ -102,7 +102,7 @@ float2 plan2 = calcGrad(plan2uv, -tex2D(_MainTex, plan2uv).r); float angle2 = atan2(plan2.y,plan2.x) / 3.1415926536 + 1; float angmag = abs(angle-angle2); - angmag = min(angmag,0.05); + angmag = min(angmag,0.025); //angmag = clamp(angmag,0.005,0.05); // Loop over isoangles diff --git a/Economy.Server/Server.cs b/Economy.Server/Server.cs index bd6116d91..3b510ab21 100644 --- a/Economy.Server/Server.cs +++ b/Economy.Server/Server.cs @@ -22,14 +22,14 @@ using Microsoft.Extensions.Logging; @"@(([0-9a-zA-Z][-\w]*[0-9a-zA-Z]*\.)+[a-zA-Z0-9]{2,17})$"; private const string UsernamePattern = @"^[A-Za-z0-9]+(?:[ _-][A-Za-z0-9]+)*$"; - private Dictionary _messageCallbacks = new Dictionary(); - private Dictionary _users = new Dictionary(); - private Dictionary _sessions = new Dictionary(); + private readonly Dictionary _messageCallbacks = new Dictionary(); + private readonly Dictionary _users = new Dictionary(); + private readonly Dictionary _sessions = new Dictionary(); private List _readyPlayers = new List(); - public NetManager NetManager; + private NetManager _netManager; private Stopwatch _timer; private Random _random = new Random(); - private DatabaseCache _database; + private readonly DatabaseCache _database; private static readonly RandomNumberGenerator Rng = RandomNumberGenerator.Create(); private float Time => (float)_timer.Elapsed.TotalSeconds; @@ -56,7 +56,7 @@ using Microsoft.Extensions.Logging; public void Stop() { - NetManager.Stop(); + _netManager.Stop(); } public void Start() @@ -65,14 +65,14 @@ using Microsoft.Extensions.Logging; _timer.Start(); EventBasedNetListener listener = new EventBasedNetListener(); - NetManager = new NetManager(listener) + _netManager = new NetManager(listener) { // UnsyncedEvents = true, // MergeEnabled = true, // NatPunchEnabled = true, // DiscoveryEnabled = true }; - NetManager.Start(3075); + _netManager.Start(3075); listener.NetworkErrorEvent += (point, code) => Logger.Log(LogLevel.Debug, $"{point.Address}: Error {code}"); @@ -123,9 +123,6 @@ using Microsoft.Extensions.Logging; case RegisterMessage register when !IsValidEmail(register.Email): peer.Send(new ErrorMessage {Error = "Email Invalid"}); return; - case RegisterMessage register when 8 < register.Password.Length && register.Password.Length < 32: - peer.Send(new ErrorMessage {Error = "Password Invalid"}); - return; case RegisterMessage register: { peer.Send(new LoginSuccessMessage {Session = Guid.NewGuid()}); @@ -136,7 +133,7 @@ using Microsoft.Extensions.Logging; { ID = guid, Email = register.Email, - Password = Argon2.Hash(register.Password), + Password = Argon2.Hash(register.Password, null, memoryCost: 16384), Username = register.Name }; _database.Add(newUserData); @@ -151,18 +148,17 @@ using Microsoft.Extensions.Logging; return; case LoginMessage login: { - var auth = login.Email; - - var pass = login.Password; - var userData = _database.GetAll().FirstOrDefault(x => x.Email == auth); + var isEmail = IsValidEmail(login.Auth); + var userData = _database.GetAll().FirstOrDefault(x => + (isEmail ? x.Email : x.Username) == login.Auth); if (userData == null) { - peer.Send(new ErrorMessage {Error = "Email Not Found"}); + peer.Send(new ErrorMessage {Error = isEmail ? "Email Not Found" : "Username Not Found"}); return; } - if (!Argon2.Verify(userData.Password, pass)) + if (!Argon2.Verify(userData.Password, login.Password)) { peer.Send(new ErrorMessage {Error = "Password Wrong"}); return;