Use typed runtime item catalog
This commit is contained in:
parent
0133531d40
commit
949907de65
11 changed files with 415 additions and 245 deletions
338
Assets/Scripts/ServerShared/AetheriaRuntimeItemCatalog.cs
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338
Assets/Scripts/ServerShared/AetheriaRuntimeItemCatalog.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using GameCult.Aetheria.State.Unity;
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using MessagePack;
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using Unity.Mathematics;
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public interface IRuntimeItemCatalogReader
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{
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ItemData Get(Guid guid);
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T Get<T>(Guid guid) where T : ItemData;
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}
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public sealed class AetheriaRuntimeItemCatalog : IRuntimeItemCatalogReader
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{
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private readonly Dictionary<Guid, ItemData> _items;
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private static readonly IReadOnlyDictionary<int, Type> BehaviorTypesByUnionKey = typeof(BehaviorData)
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.GetCustomAttributes<UnionAttribute>()
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.ToDictionary(attribute => attribute.Key, attribute => attribute.SubType);
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public AetheriaRuntimeItemCatalog(AetheriaRuntimeCatalogSnapshot catalog)
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{
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if (catalog == null) throw new ArgumentNullException(nameof(catalog));
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_items = catalog.Items
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.Select(ProjectItem)
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.Where(item => item != null)
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.ToDictionary(item => item.ID, item => item);
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}
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public ItemData Get(Guid guid)
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{
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ItemData item;
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_items.TryGetValue(guid, out item);
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return item;
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}
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public T Get<T>(Guid guid) where T : ItemData
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{
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return Get(guid) as T;
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}
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private static ItemData ProjectItem(AetheriaRuntimeCatalogItem item)
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{
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if (!Guid.TryParse(item.LegacyId, out var id))
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{
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return null;
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}
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var projected = CreateItemData(item);
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if (projected == null)
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{
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return null;
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}
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projected.ID = id;
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projected.Name = item.Name;
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projected.Description = item.Description;
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projected.Manufacturer = ParseGuid(item.ManufacturerLegacyId);
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projected.Mass = (float)item.Mass;
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projected.Shape = ProjectShape(item.ShapeWidth, item.ShapeHeight, item.ShapeCells);
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projected.Price = item.Price;
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if (projected is SimpleCommodityData simple)
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{
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simple.MaxStack = item.MaxStack;
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}
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if (projected is EquippableItemData equippable)
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{
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equippable.Durability = (float)item.Durability;
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equippable.Behaviors = item.BehaviorPayloads
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.Select(ProjectBehavior)
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.Where(behavior => behavior != null)
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.ToList();
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}
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if (projected is GearData gear)
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{
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gear.Hardpoint = ParseEnum(item.HardpointType, HardpointType.Tool);
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}
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if (projected is CargoBayData cargoBay)
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{
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cargoBay.InteriorShape = ProjectShape(item.InteriorShapeWidth, item.InteriorShapeHeight, item.InteriorShapeCells);
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}
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if (projected is WeaponItemData weapon)
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{
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weapon.WeaponRange = ParseEnum(item.WeaponRange, WeaponRange.Short);
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weapon.WeaponCaliber = ParseEnum(item.WeaponCaliber, WeaponCaliber.Small);
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weapon.WeaponType = ParseEnum(item.WeaponType, WeaponType.Laser);
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weapon.WeaponFireTypes = ParseFlags(item.WeaponFireTypes, WeaponFireType.None);
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weapon.WeaponModifiers = ParseFlags(item.WeaponModifiers, WeaponModifiers.None);
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}
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if (projected is HullData hull)
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{
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hull.HullType = ParseEnum(item.HullType, HullType.Ship);
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hull.Hardpoints = item.Hardpoints.Select(ProjectHardpoint).ToList();
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}
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return projected;
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}
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private static ItemData CreateItemData(AetheriaRuntimeCatalogItem item)
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{
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switch (item.Category)
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{
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case "SimpleCommodityData":
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return new SimpleCommodityData();
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case "CompoundCommodityData":
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return new CompoundCommodityData();
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case "ConsumableItemData":
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return new ConsumableItemData();
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case "GearData":
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return new GearData();
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case "CargoBayData":
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return new CargoBayData();
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case "DockingBayData":
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return new DockingBayData();
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case "WeaponItemData":
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return new WeaponItemData();
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case "HullData":
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return new HullData();
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default:
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return !string.IsNullOrWhiteSpace(item.HardpointType) ? new GearData() : null;
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}
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}
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private static Shape ProjectShape(int width, int height, IReadOnlyList<AetheriaRuntimeShapeCell> cells)
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{
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var shape = new Shape(Math.Max(width, 1), Math.Max(height, 1));
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foreach (var coordinate in shape.AllCoordinates)
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{
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shape[coordinate] = false;
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}
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foreach (var cell in cells)
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{
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shape[new int2(cell.X, cell.Y)] = true;
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}
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return shape;
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}
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private static HardpointData ProjectHardpoint(AetheriaRuntimeHardpoint hardpoint)
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{
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return new HardpointData
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{
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Type = ParseEnum(hardpoint.Type, HardpointType.Hull),
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Position = new int2(hardpoint.PositionX, hardpoint.PositionY),
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Shape = ProjectShape(hardpoint.ShapeWidth, hardpoint.ShapeHeight, hardpoint.ShapeCells),
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Transform = hardpoint.Transform,
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Rotation = ParseEnum(hardpoint.Rotation, ItemRotation.None),
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Armor = (float)hardpoint.Armor
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};
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}
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private static BehaviorData ProjectBehavior(AetheriaRuntimeBehaviorPayload payload)
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{
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if (!BehaviorTypesByUnionKey.TryGetValue(payload.UnionKey, out var behaviorType))
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{
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return null;
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}
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var behavior = Activator.CreateInstance(behaviorType) as BehaviorData;
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if (behavior == null)
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{
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return null;
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}
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behavior.Group = payload.Group;
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foreach (var field in GetKeyedFields(behaviorType))
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{
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var payloadField = payload.Fields.FirstOrDefault(candidate => candidate.Key == field.key);
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if (payloadField == null)
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{
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continue;
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}
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field.field.SetValue(behavior, ConvertValue(payloadField.Value, field.field.FieldType));
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}
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return behavior;
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}
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private static IEnumerable<(int key, FieldInfo field)> GetKeyedFields(Type type)
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{
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return type
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.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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.Select(field => (attribute: field.GetCustomAttribute<KeyAttribute>(), field))
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.Where(entry => entry.attribute?.IntKey != null)
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.Select(entry => (entry.attribute.IntKey.GetValueOrDefault(), entry.field));
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}
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private static object ConvertValue(AetheriaRuntimeBehaviorValue value, Type targetType)
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{
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if (targetType == typeof(string)) return value.StringValue ?? "";
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if (targetType == typeof(bool)) return value.BoolValue;
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if (targetType == typeof(float)) return (float)value.NumberValue;
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if (targetType == typeof(double)) return value.NumberValue;
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if (targetType == typeof(int)) return checked((int)value.NumberValue);
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if (targetType == typeof(uint)) return checked((uint)value.NumberValue);
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if (targetType == typeof(Guid)) return ParseGuid(value.LegacyIdValue);
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if (targetType == typeof(float2)) return ConvertFloat2(value);
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if (targetType == typeof(float3)) return ConvertFloat3(value);
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if (targetType == typeof(float4)) return ConvertFloat4(value);
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if (targetType == typeof(int2)) return ConvertInt2(value);
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if (targetType.IsEnum) return ParseEnumValue(value, targetType);
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if (targetType.IsArray)
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{
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return ConvertArray(value, targetType.GetElementType());
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}
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if (typeof(IList).IsAssignableFrom(targetType) && targetType.IsGenericType)
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{
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return ConvertList(value, targetType);
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}
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if (targetType.GetCustomAttribute<MessagePackObjectAttribute>() != null)
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{
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return ConvertKeyedObject(value, targetType);
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}
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return targetType.IsValueType ? Activator.CreateInstance(targetType) : null;
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}
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private static object ConvertArray(AetheriaRuntimeBehaviorValue value, Type elementType)
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{
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var array = Array.CreateInstance(elementType, value.Children.Count);
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for (var index = 0; index < value.Children.Count; index++)
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{
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array.SetValue(ConvertValue(value.Children[index], elementType), index);
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}
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return array;
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}
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private static object ConvertList(AetheriaRuntimeBehaviorValue value, Type targetType)
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{
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var elementType = targetType.GetGenericArguments()[0];
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var list = Activator.CreateInstance(targetType) as IList;
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foreach (var child in value.Children)
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{
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list.Add(ConvertValue(child, elementType));
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}
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return list;
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}
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private static object ConvertKeyedObject(AetheriaRuntimeBehaviorValue value, Type targetType)
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{
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var instance = Activator.CreateInstance(targetType);
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var children = value.Children;
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foreach (var field in GetKeyedFields(targetType))
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{
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if (field.key >= 0 && field.key < children.Count)
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{
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field.field.SetValue(instance, ConvertValue(children[field.key], field.field.FieldType));
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}
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}
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return instance;
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}
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private static object ParseEnumValue(AetheriaRuntimeBehaviorValue value, Type targetType)
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{
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if (!string.IsNullOrWhiteSpace(value.StringValue))
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{
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return Enum.Parse(targetType, value.StringValue, true);
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}
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return Enum.ToObject(targetType, checked((int)value.NumberValue));
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}
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private static Guid ParseGuid(string value)
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{
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return Guid.TryParse(value, out var result) ? result : Guid.Empty;
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}
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private static T ParseEnum<T>(string value, T fallback) where T : struct
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{
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return Enum.TryParse(value, true, out T parsed) ? parsed : fallback;
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}
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private static T ParseFlags<T>(string value, T fallback) where T : struct
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{
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if (string.IsNullOrWhiteSpace(value))
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{
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return fallback;
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}
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return value
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.Split('|')
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.Select(part => part.Trim())
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.Where(part => part.Length > 0)
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.Aggregate(fallback, (current, part) =>
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Enum.TryParse(part, true, out T parsed)
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? (T)Enum.ToObject(typeof(T), Convert.ToInt32(current) | Convert.ToInt32(parsed))
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: current);
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}
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private static float2 ConvertFloat2(AetheriaRuntimeBehaviorValue value)
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{
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return new float2(
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value.Children.Count > 0 ? (float)value.Children[0].NumberValue : 0,
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value.Children.Count > 1 ? (float)value.Children[1].NumberValue : 0);
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}
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private static float3 ConvertFloat3(AetheriaRuntimeBehaviorValue value)
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{
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return new float3(
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value.Children.Count > 0 ? (float)value.Children[0].NumberValue : 0,
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value.Children.Count > 1 ? (float)value.Children[1].NumberValue : 0,
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value.Children.Count > 2 ? (float)value.Children[2].NumberValue : 0);
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}
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private static float4 ConvertFloat4(AetheriaRuntimeBehaviorValue value)
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{
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return new float4(
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value.Children.Count > 0 ? (float)value.Children[0].NumberValue : 0,
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value.Children.Count > 1 ? (float)value.Children[1].NumberValue : 0,
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value.Children.Count > 2 ? (float)value.Children[2].NumberValue : 0,
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value.Children.Count > 3 ? (float)value.Children[3].NumberValue : 0);
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}
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private static int2 ConvertInt2(AetheriaRuntimeBehaviorValue value)
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{
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return new int2(
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value.Children.Count > 0 ? checked((int)value.Children[0].NumberValue) : 0,
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value.Children.Count > 1 ? checked((int)value.Children[1].NumberValue) : 0);
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 897dd3ee37f64ef987d554516646c5cf
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timeCreated: 1781359840
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@ -68,7 +68,7 @@ public abstract class DatabaseEntry
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public class DatabaseLink<T> : DatabaseLinkBase where T : ItemData
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{
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[IgnoreMember]
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public T Value => ResolveLegacyItemCatalog<T>(LinkID);
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public T Value => ResolveRuntimeItemCatalog<T>(LinkID);
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}
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[MessagePackObject]
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@ -78,17 +78,17 @@ public class DatabaseLinkBase
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public Guid LinkID;
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[IgnoreMember]
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private static ILegacyItemCatalogReader Catalog { get; set; }
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private static IRuntimeItemCatalogReader Catalog { get; set; }
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protected static T ResolveLegacyItemCatalog<T>(Guid linkId) where T : ItemData
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protected static T ResolveRuntimeItemCatalog<T>(Guid linkId) where T : ItemData
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{
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if (Catalog == null)
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throw new InvalidOperationException("Legacy item link resolution is not bound. Open LegacyItemCatalogBoundary before reading legacy item object graphs.");
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throw new InvalidOperationException("Runtime item catalog resolution is not bound. Open typed Aetheria runtime state before reading item object graphs.");
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return Catalog.Get<T>(linkId);
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}
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public static void BindLegacyItemCatalog(ILegacyItemCatalogReader catalog)
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public static void BindRuntimeItemCatalog(IRuntimeItemCatalogReader catalog)
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{
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if (catalog == null) throw new ArgumentNullException(nameof(catalog));
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@ -1,114 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using System.Collections.Generic;
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using System.IO;
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using MessagePack;
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using UniRx;
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public interface ILegacyItemCatalogReader
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{
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ItemData Get(Guid guid);
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T Get<T>(Guid guid) where T : ItemData;
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}
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public class LegacyItemCatalogCache : ILegacyItemCatalogReader
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{
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private readonly object addLock = new object();
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private List<CacheBackingStore> _backingStores = new List<CacheBackingStore>();
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private readonly Dictionary<Guid, ItemData> _entries = new Dictionary<Guid, ItemData>();
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public void AddBackingStore(CacheBackingStore store)
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{
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_backingStores.Add(store);
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store.EntryAdded.Subscribe(entry =>
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{
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AddInternal(entry, store);
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});
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}
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public void PullAllBackingStores()
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{
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foreach(var store in _backingStores) store.PullAll();
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}
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private void AddInternal(DatabaseEntry entry, CacheBackingStore source = null)
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{
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lock(addLock)
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{
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if (entry is ItemData item)
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{
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_entries[item.ID] = item;
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}
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}
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}
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public ItemData Get(Guid guid)
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{
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ItemData entry;
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_entries.TryGetValue(guid, out entry);
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return entry;
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}
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public T Get<T>(Guid guid) where T : ItemData
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{
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return Get(guid) as T;
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}
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}
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public abstract class CacheBackingStore
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{
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protected CacheBackingStore()
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{
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EntryAdded = new Subject<DatabaseEntry>();
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}
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public abstract void PullAll();
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public Subject<DatabaseEntry> EntryAdded { get; }
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protected Dictionary<Guid, DatabaseEntry> Entries = new Dictionary<Guid, DatabaseEntry>();
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}
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public abstract class SingleFileBackingStore : CacheBackingStore
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{
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public FileInfo FileInfo { get; }
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public abstract DatabaseEntry[] Deserialize(byte[] data);
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public SingleFileBackingStore(string filePath)
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{
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FileInfo = new FileInfo(filePath);
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}
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public override void PullAll()
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{
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if (!FileInfo.Exists) return;
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foreach (var entry in Deserialize(File.ReadAllBytes(FileInfo.FullName)))
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{
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Entries[entry.ID] = entry;
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EntryAdded.OnNext(entry);
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}
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}
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}
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public class SingleFileMessagePackBackingStore : SingleFileBackingStore
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{
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public SingleFileMessagePackBackingStore(string filePath) : base(filePath)
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{
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RegisterResolver.Register();
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}
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public override DatabaseEntry[] Deserialize(byte[] data)
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{
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return MessagePackSerializer.Deserialize<DatabaseEntry[]>(data);
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: a43b39c6991618b43aed4a24ffcdc0ff
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -30,7 +30,7 @@ public class ItemManager
|
|||
|
||||
// private Guid _forceLoadZone;
|
||||
|
||||
private readonly ILegacyItemCatalogReader _itemData;
|
||||
private readonly IRuntimeItemCatalogReader _itemData;
|
||||
public GameplaySettings GameplaySettings { get; }
|
||||
|
||||
// public double Time
|
||||
|
|
@ -46,7 +46,7 @@ public class ItemManager
|
|||
|
||||
// private readonly Dictionary<CraftedItemData, int> Tier = new Dictionary<CraftedItemData, int>();
|
||||
|
||||
public ItemManager(ILegacyItemCatalogReader itemData, GameplaySettings settings, Action<string> logger)
|
||||
public ItemManager(IRuntimeItemCatalogReader itemData, GameplaySettings settings, Action<string> logger)
|
||||
{
|
||||
_itemData = itemData;
|
||||
GameplaySettings = settings;
|
||||
|
|
|
|||
Loading…
Reference in a new issue