Route Unity settings reads through managed documents

This commit is contained in:
Meta Vens 2026-06-28 01:52:11 +01:00
commit 943a210bc5
12 changed files with 94 additions and 69 deletions

View file

@ -39,7 +39,7 @@ public class TradeMenu : MonoBehaviour
private AetheriaClient _client;
private string _clientStatePath = "";
private AetheriaRuntimeCatalogSnapshot _catalog;
private AetheriaRuntimePlayerSettingsSnapshot _playerSettings;
private AetheriaRuntimePlayerSettingsDocument _playerSettings;
private readonly AetheriaEveUnitySurfaceChrome _cargoSelectorSurfaceChrome = PanelChrome(360f, 420f, Align.FlexEnd);
private readonly AetheriaEveUnitySurfaceChrome _filterSurfaceChrome = PanelChrome(420f, 520f, Align.FlexStart);
private readonly AetheriaEveUnitySurfaceChrome _rowActionSurfaceChrome = PanelChrome(320f, 360f, Align.FlexStart);
@ -660,7 +660,7 @@ public class TradeMenu : MonoBehaviour
return _catalog;
}
private AetheriaRuntimePlayerSettingsSnapshot ResolvePlayerSettings()
private AetheriaRuntimePlayerSettingsDocument ResolvePlayerSettings()
{
if (_playerSettings != null)
return _playerSettings;
@ -668,9 +668,10 @@ public class TradeMenu : MonoBehaviour
try
{
_playerSettings = ResolveClient()
.PlayerSettingsAsync()
.GetAwaiter()
.GetResult();
.Aetheria()
.Settings
.Player
.Latest();
}
catch (Exception ex)
{