Misc. Improvements
Turrets lead their projectiles Double click to equip/unequip/move Minimum weapon convergence distance
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8629b35fd6
commit
922c8ea460
18 changed files with 240 additions and 69 deletions
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@ -275,27 +275,43 @@ public class InventoryMenu : MonoBehaviour
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var item = cargoEvent.CargoBay.Occupancy[cargoEvent.Position.x, cargoEvent.Position.y];
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if(item!=null)
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{
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if (_selectedPanel != null)
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if (Mouse.current.clickCount.ReadValue() == 2)
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{
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var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
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if (otherPanel.DropItem(item))
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{
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cargoEvent.CargoBay.Remove(item);
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panel.RefreshCells();
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otherPanel.RefreshCells();
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}
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}
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else
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{
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if (_selectedPanel != null)
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{
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if (_selectedPanel.CellInstances.ContainsKey(_selectedPosition))
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{
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2);
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}
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}
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}
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_selectedPanel = panel;
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_selectedPosition = cargoEvent.Position;
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PropertiesPanel.Clear();
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PropertiesPanel.AddItemProperties(item);
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_selectedPanel = panel;
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_selectedPosition = cargoEvent.CargoBay.Cargo[item];
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_selectedItem = item;
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_selectedItemData = GameManager.ItemManager.GetData(item);
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2);
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2, true);
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}
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}
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_selectedPanel = panel;
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_selectedPosition = cargoEvent.Position;
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PropertiesPanel.Clear();
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PropertiesPanel.AddItemProperties(item);
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_selectedPanel = panel;
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_selectedPosition = cargoEvent.CargoBay.Cargo[item];
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_selectedItem = item;
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_selectedItemData = GameManager.ItemManager.GetData(item);
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2, true);
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}
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}
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}
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else if (data is InventoryEntityEventData entityEvent)
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@ -303,26 +319,40 @@ public class InventoryMenu : MonoBehaviour
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var item = entityEvent.Entity.GearOccupancy[entityEvent.Position.x, entityEvent.Position.y];
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if (item != null)
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{
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if (_selectedPanel != null)
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if (Mouse.current.clickCount.ReadValue() == 2)
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{
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if(_selectedPanel.CellInstances.ContainsKey(_selectedItemData.Shape.Coordinates.First()))
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var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
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if (otherPanel.DropItem(item.EquippableItem))
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{
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2);
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}
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entityEvent.Entity.Unequip(item);
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panel.RefreshCells();
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otherPanel.RefreshCells();
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}
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}
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PropertiesPanel.Inspect(entityEvent.Entity, item);
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_selectedPanel = panel;
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_selectedPosition = item.Position;
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_selectedItem = item.EquippableItem;
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_selectedItemData = GameManager.ItemManager.GetData(item.EquippableItem);
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foreach (var v in _selectedItemData.Shape.Coordinates)
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else
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2, true);
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if (_selectedPanel != null)
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{
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if (_selectedPanel.CellInstances.ContainsKey(_selectedPosition))
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{
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2);
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}
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}
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}
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PropertiesPanel.Inspect(entityEvent.Entity, item);
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_selectedPanel = panel;
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_selectedPosition = item.Position;
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_selectedItem = item.EquippableItem;
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_selectedItemData = GameManager.ItemManager.GetData(item.EquippableItem);
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foreach (var v in _selectedItemData.Shape.Coordinates)
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{
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var v2 = _selectedItemData.Shape.Rotate(v, _selectedItem.Rotation) + _selectedPosition;
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_selectedPanel.CellInstances[v2].Icon.color = _selectedPanel.GetColor(v2, true);
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}
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}
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}
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}
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@ -144,6 +144,9 @@ public class InventoryPanel : MonoBehaviour
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ship.SetParent(GameManager.CurrentShip.Parent);
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GameManager.PlayerShips.Add(ship);
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GameManager.Credits -= pack.Price(GameManager.ItemManager);
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GameManager.CurrentShip = ship;
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GameManager.DockingBay.DockedShip = ship;
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Display(ship);
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}, pack.Price(GameManager.ItemManager) < GameManager.Credits
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)));
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}
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@ -630,6 +633,21 @@ public class InventoryPanel : MonoBehaviour
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return false;
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}
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public bool DropItem(ItemInstance item)
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{
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if (_displayedEntity != null && item is EquippableItem equippableItem)
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{
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return _displayedEntity.TryEquip(equippableItem);
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}
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if(_displayedCargo != null)
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{
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return _displayedCargo.TryStore(item);
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}
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return false;
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}
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public UniRx.IObservable<InventoryEventData> OnClickAsObservable() => _onClick ?? (_onClick = new Subject<InventoryEventData>());
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public UniRx.IObservable<InventoryEventData> OnBeginDragAsObservable() => _onBeginDrag ?? (_onBeginDrag = new Subject<InventoryEventData>());
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