Author manufacturer variation as faction products

A design lists role names; a faction product is a manufacturer's branded
build of one, carrying its name, its flavor text, and a pseudo-gaussian
quality distribution per role whose mean is the technology put in and
whose deviation is their quality control. A PerformanceStat may name the
role whose quality it reads, unset reading the item own workmanship as
before, so old saves behave unchanged. Generation selects products rather
than designs, which makes what a faction makes the availability rule.

This is Njordr shape at one dimension: role names, per-role derivation
and per-product distributions carry over when quality widens into
dimensions. No parts exist yet; the product authors the role quality.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-12 01:12:12 +02:00
commit 8d93b937bc
11 changed files with 275 additions and 95 deletions

View file

@ -50,7 +50,8 @@ public interface INamedEntry
Union(28, typeof(PlanetData)),
Union(29, typeof(CargoBayData)),
Union(30, typeof(DockingBayData)),
Union(31, typeof(WeaponItemData))]
Union(31, typeof(WeaponItemData)),
Union(32, typeof(FactionProductData))]
public abstract class DatabaseEntry
{
[JsonProperty("id"), Key(0)]