Crossing: Brief says coasting pass; pin idle pass, crosser x speed, rest default
Builds (test and Brief text only; not yet run). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2 changed files with 24 additions and 1 deletions
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@ -5,7 +5,7 @@ public sealed class Crossing : Scenario
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{
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public override string Name => "Crossing";
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public override string Brief => "plight at the starboard gun and a FastBlast+- at the port gun, a fast Djinni crossing close ahead and an " +
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"unpiloted one waiting at range. The Djinni starts to port moving across the bow; the arena's gravity bends its run. Verify: as the Djinni crosses close, FastBlast lands some and plight " +
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"unpiloted one waiting at range. The Djinni starts to port moving across the bow; the arena's gravity bends its run. Make the pass coasting: give no throttle until the Djinni has crossed the bow, then fly freely (thrusting from the start carries you past it). Verify: as the Djinni crosses close, FastBlast lands some and plight " +
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"almost none; against the Djinni at range both land. Fly it again without the Fire Control Array: " +
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"with it the small gun lands more.";
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public override uint Seed => 112;
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