From 8315d4cc6799ebdd8503742641af9dc2eef07f67 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sat, 13 Jun 2026 19:47:31 +0100 Subject: [PATCH] Remove stale database UI vocabulary --- Assets/Scripts/Editor/GameplaySettingsEditor.cs | 2 -- Assets/Scripts/UI/MainMenu.cs | 5 +---- docs/aetheria-perfect-machine-map.md | 2 ++ 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/Editor/GameplaySettingsEditor.cs b/Assets/Scripts/Editor/GameplaySettingsEditor.cs index 697bd4207..44a31b1de 100644 --- a/Assets/Scripts/Editor/GameplaySettingsEditor.cs +++ b/Assets/Scripts/Editor/GameplaySettingsEditor.cs @@ -16,8 +16,6 @@ public class GameSettingsEditor : Editor private bool _showWeaponCaliberIcons; private bool _showWeaponRangeIcons; private bool _showProperties; - private bool _showDatabase; - // private ScriptableItem _prefab; public override void OnInspectorGUI() diff --git a/Assets/Scripts/UI/MainMenu.cs b/Assets/Scripts/UI/MainMenu.cs index 0543cd2f3..f30b3db35 100644 --- a/Assets/Scripts/UI/MainMenu.cs +++ b/Assets/Scripts/UI/MainMenu.cs @@ -33,9 +33,6 @@ public class MainMenu : MonoBehaviour void Start() { - // Start loading the database in the background 'cause it takes a few seconds - //_databaseLoad = Task.Run(() => ActionGameManager.Database); - _panelPosition = PanelPrototype.transform.position; var panel1 = PanelPrototype.Instantiate(); @@ -97,7 +94,7 @@ public class MainMenu : MonoBehaviour _nextMenu.panel.AddButton("New Game", () => { - var generatorState = "Loading Database Contents"; + var generatorState = "Loading typed catalog"; Action setState = s => generatorState = s; Fade(true); diff --git a/docs/aetheria-perfect-machine-map.md b/docs/aetheria-perfect-machine-map.md index 905c98d6e..41ec30080 100644 --- a/docs/aetheria-perfect-machine-map.md +++ b/docs/aetheria-perfect-machine-map.md @@ -558,6 +558,8 @@ First Aetheria surfaces to publish: - Done: rename loadout generation's selected-item bridge from legacy hydration to runtime item projection; typed catalog filtering remains the selection owner. + - Done: remove stale main-menu/editor database vocabulary from Unity UI + surfaces; galaxy generation now reports typed catalog loading. - Done: remove the stale `MessagePack` assembly reference from `Aetheria.Shared.Unity`; the remaining MessagePack reference is contained in the typed state package's `.cc` reader.