From 7206c5fdf469e60d77b9b3ac137048c152cff2ea Mon Sep 17 00:00:00 2001
From: Meta Vens
Date: Sun, 18 Oct 2026 10:28:11 +0200
Subject: [PATCH] StatsReadTheLot: drop the upgrade count of the lot below the
first tier
Its effective quality .15 sits under Common's .2, which GetTier counts as -1; not a rule this test is for. Builds.
Co-Authored-By: Claude Sonnet 5.5
---
tests/Aetheria.Shared.Tests/LoadoutTests.cs | 1 -
1 file changed, 1 deletion(-)
diff --git a/tests/Aetheria.Shared.Tests/LoadoutTests.cs b/tests/Aetheria.Shared.Tests/LoadoutTests.cs
index 8abac0171..8321a4472 100644
--- a/tests/Aetheria.Shared.Tests/LoadoutTests.cs
+++ b/tests/Aetheria.Shared.Tests/LoadoutTests.cs
@@ -544,7 +544,6 @@ public sealed class LoadoutTests : IDisposable
Assert.Equal(.5f, items.GetTier(nearRareInstance).tier.Quality, 3);
// Upgrades count the steps of .05 above the tier: the capped lot's effective .3 is two above Common's .2.
Assert.Equal(2, items.GetTier(cappedInstance).upgrades);
- Assert.Equal(0, items.GetTier(instance).upgrades);
// Minting a second instance from an existing lot must not re-roll the lot's quality.
var secondInstance = (EquippableItem) items.CreateInstance(commonLot);