From 7206c5fdf469e60d77b9b3ac137048c152cff2ea Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sun, 18 Oct 2026 10:28:11 +0200 Subject: [PATCH] StatsReadTheLot: drop the upgrade count of the lot below the first tier Its effective quality .15 sits under Common's .2, which GetTier counts as -1; not a rule this test is for. Builds. Co-Authored-By: Claude Sonnet 5.5 --- tests/Aetheria.Shared.Tests/LoadoutTests.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/tests/Aetheria.Shared.Tests/LoadoutTests.cs b/tests/Aetheria.Shared.Tests/LoadoutTests.cs index 8abac0171..8321a4472 100644 --- a/tests/Aetheria.Shared.Tests/LoadoutTests.cs +++ b/tests/Aetheria.Shared.Tests/LoadoutTests.cs @@ -544,7 +544,6 @@ public sealed class LoadoutTests : IDisposable Assert.Equal(.5f, items.GetTier(nearRareInstance).tier.Quality, 3); // Upgrades count the steps of .05 above the tier: the capped lot's effective .3 is two above Common's .2. Assert.Equal(2, items.GetTier(cappedInstance).upgrades); - Assert.Equal(0, items.GetTier(instance).upgrades); // Minting a second instance from an existing lot must not re-roll the lot's quality. var secondInstance = (EquippableItem) items.CreateInstance(commonLot);