Advertise temporal gravity fog program

This commit is contained in:
Meta Vens 2026-07-15 21:09:20 +01:00
commit 636cff4878
9 changed files with 106 additions and 10 deletions

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@ -718,7 +718,10 @@ public class DaemonRuntimeDocumentTests
Assert.IsTrue(assetManifest.Assets.Any(asset =>
asset.Ref.AssetKey == "shader.environment.gravity-fog" &&
asset.Ref.Kind == AetheriaRuntimeAssetKinds.Shader &&
asset.Ref.Metadata["unity.volume.texturePort.surfaceHeight"] == "_NebulaSurfaceHeight"));
asset.Ref.Metadata["unity.volume.texturePort.surfaceHeight"] == "_NebulaSurfaceHeight" &&
asset.Ref.Metadata["unity.volume.pass.temporal"] == "1" &&
asset.Ref.Metadata["unity.volume.texturePort.currentSample"] == "_UndersampleCloudTex" &&
asset.Ref.Metadata["unity.volume.texturePort.history"] == "_MainTex"));
Assert.IsTrue(assetManifest.Assets.Any(asset =>
asset.Ref.AssetKey == "texture.environment.volume-dither" &&
asset.Ref.Kind == AetheriaRuntimeAssetKinds.Texture));