Swap Unity.Mathematics usings for CultMath
Every Unity.Mathematics using, alias and qualified name under Assets\Scripts and tools now names CultMath. The nine `using static ...noise;` lines are gone: snoise lives on CultMath's math. UnityExtensions loses float4.ToColor and Color.ToFloat4, which duplicate the bridge's ToColor and ToCultMath; the float3 colour pair stays because the bridge has none. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
1bad87fc35
commit
6140a06a0a
130 changed files with 281 additions and 293 deletions
|
|
@ -8,10 +8,10 @@ using System.Collections.Generic;
|
|||
using MessagePack;
|
||||
using Newtonsoft.Json;
|
||||
using UniRx;
|
||||
using Unity.Mathematics;
|
||||
using static Unity.Mathematics.math;
|
||||
using float2 = Unity.Mathematics.float2;
|
||||
using float3 = Unity.Mathematics.float3;
|
||||
using CultMath;
|
||||
using static CultMath.math;
|
||||
using float2 = CultMath.float2;
|
||||
using float3 = CultMath.float3;
|
||||
|
||||
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
||||
public class ZonePack
|
||||
|
|
|
|||
Loading…
Reference in a new issue