Swap Unity.Mathematics usings for CultMath

Every Unity.Mathematics using, alias and qualified name under Assets\Scripts
and tools now names CultMath. The nine `using static ...noise;` lines are
gone: snoise lives on CultMath's math. UnityExtensions loses float4.ToColor
and Color.ToFloat4, which duplicate the bridge's ToColor and ToCultMath; the
float3 colour pair stays because the bridge has none.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-14 17:39:12 +02:00
commit 6140a06a0a
130 changed files with 281 additions and 293 deletions

View file

@ -7,11 +7,11 @@ using System.Numerics;
using System.Reflection;
using System.Text.RegularExpressions;
using MessagePack;
using Unity.Mathematics;
using static Unity.Mathematics.math;
using Random = Unity.Mathematics.Random;
using CultMath;
using static CultMath.math;
using Random = CultMath.Random;
using Unity.Tiny;
using float2 = Unity.Mathematics.float2;
using float2 = CultMath.float2;
public static class Extensions
{