Remove redundant runtime item catalog adapter
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a310c497a8
commit
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7 changed files with 35 additions and 64 deletions
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@ -1,33 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using GameCult.Aetheria.State.Unity;
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public interface IRuntimeItemCatalogReader
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{
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AetheriaRuntimeCatalogItem GetRuntimeItem(string itemKey);
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}
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public sealed class AetheriaRuntimeItemCatalog : IRuntimeItemCatalogReader
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{
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private readonly Dictionary<string, AetheriaRuntimeCatalogItem> _typedItemsByKey;
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public AetheriaRuntimeItemCatalog(AetheriaRuntimeCatalogSnapshot catalog)
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{
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if (catalog == null) throw new ArgumentNullException(nameof(catalog));
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_typedItemsByKey = catalog.Items
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.Where(item => !string.IsNullOrWhiteSpace(item.ItemKey))
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.ToDictionary(item => item.ItemKey, item => item, StringComparer.OrdinalIgnoreCase);
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}
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public AetheriaRuntimeCatalogItem GetRuntimeItem(string itemKey)
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{
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if (string.IsNullOrWhiteSpace(itemKey))
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return null;
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return _typedItemsByKey.TryGetValue(itemKey, out var item)
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? item
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: null;
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 897dd3ee37f64ef987d554516646c5cf
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timeCreated: 1781359840
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@ -17,14 +17,13 @@ public class ItemManager
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public Random Random = new Random((uint) (DateTime.Now.Ticks%uint.MaxValue));
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private Action<string> _logger;
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private readonly IRuntimeItemCatalogReader _runtimeItems;
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private readonly AetheriaRuntimeCatalogSnapshot _runtimeCatalog;
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public GameplaySettings GameplaySettings { get; }
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public ItemManager(IRuntimeItemCatalogReader runtimeItems, GameplaySettings settings, Action<string> logger)
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public ItemManager(AetheriaRuntimeCatalogSnapshot runtimeCatalog, GameplaySettings settings, Action<string> logger)
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{
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_runtimeItems = runtimeItems;
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_runtimeCatalog = runtimeCatalog ?? throw new ArgumentNullException(nameof(runtimeCatalog));
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GameplaySettings = settings;
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_logger = logger;
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}
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@ -34,7 +33,7 @@ public class ItemManager
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return item == null
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? null
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: !string.IsNullOrWhiteSpace(item.ItemKey)
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? _runtimeItems.GetRuntimeItem(item.ItemKey)
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? _runtimeCatalog.FindItem(item.ItemKey)
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: null;
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}
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