Stop mirroring daemon contacts into facades
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ff4916df26
commit
56440aedbf
2 changed files with 8 additions and 47 deletions
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@ -7758,8 +7758,6 @@ static void RequireMainMenuContinueRunState(string root)
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"ReplaceZoneEntitiesFromTypedSnapshots",
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"RestoreChildAndDockingRelationships",
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"RestoreCurrentEntityBinding",
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"RestoreEntityContactsFromTypedSnapshot",
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"entity.Target.Value = target",
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"RestoreCurrentEntityBinding(currentEntity, actionBarBindings)",
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"RestoreActiveConsumablesFromTypedEntitySnapshot(entity, entitySnapshot)",
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"RestoreRuntimeBehaviorStateFromTypedSnapshot(entity, entitySnapshot, restoredEntities)",
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@ -7832,7 +7830,14 @@ static void RequireMainMenuContinueRunState(string root)
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"CurrentEntity == null || CurrentEntity.Parent != null",
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"return observer?.Target.Value;",
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"observer.EntityInfoGathered.TryGetValue(target, out var infoGathered)",
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"return target != null && target.IsHostileTo(observer);"
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"return target != null && target.IsHostileTo(observer);",
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"RestoreEntityContactsFromTypedSnapshot",
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"entity.Target.Value = target",
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"entity.EntityInfoGathered[target]",
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"entity.EntityHostility[target]",
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"entity.VisibleEntities.Add(target)",
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"entity.VisibleEnemies.Add(target)",
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"entity.VisibleFriendlies.Add(target)"
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};
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var forbiddenGameplayHits = forbiddenGameplaySymbols
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