From 560779a4d307ca23f0369d47ba4a35ae2ed82bde Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sat, 12 Sep 2026 23:20:23 +0200 Subject: [PATCH] Reserialize project settings for Unity 6000.3 The 6000.3 serializer adds its default fields (iOS thermal FPS limits, androidDisplayOptions, metalUseMetalDisplayLink, switchGraphicsJobsSyncAfterKick, m_UseUCBPForAssetBundles) on first open. No setting changes value; this finishes the upgrade so every editor open stops dirtying the files. Co-Authored-By: Claude Opus 5 --- ProjectSettings/EditorBuildSettings.asset | 4 ++-- ProjectSettings/ProjectSettings.asset | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index f83ecfad4..90a68ccc4 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:86dc820f6e48d6c9843e544421fe8506e6a627b7fddc8c6f3135918cc7dc3a07 -size 449 +oid sha256:79c6daa230a012219dc0b7705cc8875b44f7b43516f11d69a124403cd718a605 +size 479 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index aa8918bb4..1b000cd89 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:17a83fb9ceca0b2e409b1468a0113b49c4cac28b9e71b616d779f14f23050598 -size 23565 +oid sha256:1f95917a4ca95a4f6977be90d80185648b012099467fa2275b31b868aca88b6f +size 24058