diff --git a/Assets/Scripts/UI/Menu/SectorMap.cs b/Assets/Scripts/UI/Menu/SectorMap.cs index e48136437..fdcf70395 100644 --- a/Assets/Scripts/UI/Menu/SectorMap.cs +++ b/Assets/Scripts/UI/Menu/SectorMap.cs @@ -148,7 +148,7 @@ public class SectorMap : MonoBehaviour var zoneText = zoneInstance.Label; zoneText.text = zone.Name; var zoneTextTransform = zoneText.GetComponent(); - zoneTextTransform.pivot = new Vector2(sign(linkDirection.x)/2+.5f,sign(linkDirection.y)/2+.5f); + zoneTextTransform.pivot = new Vector2(sign(linkDirection.x)*.5f+.5f,sign(linkDirection.y)*.5f+.5f); zoneTextTransform.localPosition = new Vector3(-linkDirection.x * LabelDistance, -linkDirection.y * LabelDistance, -1); if (zone == ActionGameManager.CurrentGalaxy.Entrance)