Integrate CultMesh UI and URP cleanup
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131 changed files with 7209 additions and 5084 deletions
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@ -7,13 +7,13 @@ using System.Collections.Generic;
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using System.Linq;
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using GameCult.Aetheria.State.Verse;
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using UnityEngine;
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using UnityEngine.Rendering.PostProcessing;
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using UnityEngine.Rendering;
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using float3 = Unity.Mathematics.float3;
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public sealed class AetheriaUnityCurrentEntityBinder
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{
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public ZoneRenderer ZoneRenderer { get; set; }
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public PostProcessVolume DeathPost { get; set; }
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public Volume DeathPost { get; set; }
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public CanvasGroup GameplayUI { get; set; }
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public AetheriaUnityCurrentEntityPresentation CurrentEntityPresentation { get; set; }
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public AetheriaUnityTargetPresentation TargetPresentation { get; set; }
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