From 4d1334e044a20a6c6bee7fc9b0e5294d5c3e8e41 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sat, 3 Oct 2026 21:59:17 +0200 Subject: [PATCH] Arcs runs at seed 103 again, as the spec sets it: its prelude galaxy generates now that every zone is linked Reverts 0854d91d. Co-Authored-By: Claude Opus 5.5 --- Assets/Scripts/ServerShared/Scenarios/Arcs.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs index cd7eec885..d1ceb61e0 100644 --- a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs +++ b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs @@ -6,7 +6,7 @@ public sealed class Arcs : Scenario public override string Name => "Arcs"; public override string Brief => "Forward mounts, a bare hull off the bow, one off the stern, a hostile turret. Verify: the bow " + "hull can be hit, nothing fires at the stern one through the ship, the turret tracks you all the way round."; - public override uint Seed => 107; + public override uint Seed => 103; public override bool Ambient => false; // Where the targets sit: the player is at the origin facing +z, and every mount fires forward.