GameData/Aetheria.cc: apply AetherDb launch-suppressor again, landing only its own records (replay the command at merge, do not merge the blob)
Output of `dotnet run --project tools/AetherDb -- launch-suppressor apply` at18fa8a5eon the catalog atfa6108de(sha256 of the base 1a2cb55b63f77a113dea0571716994ef8311d5da572a4fc41cbd3a7d2561fb68, of the result f1642a12c3f7b1184a159985944f128704bd489151f8fb9077a057b9c0fa7347). Decoded against the base: 258 -> 266 records, header equal, 8 added, no base record changed (the previous blob re-encoded four). The dry run printed: /src/Assets/Scripts/ServerShared/Behaviors/LockWeapon.cs(49,25): warning CS0067: The event 'LockWeapon.OnLocked' is never used [/src/Aetheria.Shared/Aetheria.Shared.csproj] /src/Assets/Scripts/ServerShared/Behaviors/LockWeapon.cs(51,25): warning CS0067: The event 'LockWeapon.OnLockLost' is never used [/src/Aetheria.Shared/Aetheria.Shared.csproj] /src/Assets/Scripts/ServerShared/Behaviors/LockWeapon.cs(50,25): warning CS0067: The event 'LockWeapon.OnBeginLocking' is never used [/src/Aetheria.Shared/Aetheria.Shared.csproj] New designs: Launch Suppressor 1x1 Tool mass 60 price 40000 durability 50 roles [baffles, heat sink] Factor 0.08-0.03 (baffles) HeatPerUnit 1.4-0.8 (heat sink) RatedTemperature 310-330 (heat sink) "Baffles and a heat sink remove nearly all of a weapon's launch flash, hiding the shot from its target. The removed light is dissipated as heat in the device's own cell; above its rated temperature it passes the full flash." Launch Baffle 1x1 Tool mass 60 price 25000 durability 50 roles [baffles, heat sink] Factor 0.4-0.2 (baffles) HeatPerUnit 0.8-0.5 (heat sink) RatedTemperature 310-330 (heat sink) "Baffles dim a weapon's launch flash to a fraction and a heat sink absorbs the difference. The target still sees the shot; distant observers do not. The sink sustains the effect through a long fight." New products: Launch Suppressor -> "Velvet Rope" by NiteLife, every role mean 0.55 dev 0.12: Keeps the flash on the inside. Nobody sees who you let out. Launch Suppressor -> "Hush" by Finch, every role mean 0.65 dev 0.2: Small, quiet, and the first shot is a secret. The second, probably. Launch Suppressor -> "lights out" by DME, every role mean 0.55 dev 0.2: no flash/ no name/ nobody saw a thing Launch Suppressor -> "Plausible Deniability" by R&D, every role mean 0.6 dev 0.15: Hides 100% of launches!* *Launches defined as the ones nobody saw. Launch Baffle -> "Low Profile" by Lightsail, every role mean 0.55 dev 0.1: Quiet on the manifest, quiet on the scope. A hauler nobody notices is a hauler that gets paid. Launch Baffle -> "Fast Pass Dim" by Alakrita, every role mean 0.6 dev 0.14: Takes the glare off every launch and keeps the schedule. Anyone close enough to mind was already your problem. Dry run. Pass "apply" to author 2 designs and 6 products. The full Aetheria.Shared.Tests suite passed on this catalog (1714 passed, 0 failed) at18fa8a5e. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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