Fix typed Unity state compile errors

This commit is contained in:
Meta Vens 2026-06-29 13:07:24 +01:00
commit 4981e9d1fa
3 changed files with 3 additions and 4 deletions

View file

@ -737,7 +737,7 @@ public class InventoryMenu : MonoBehaviour
_observedEntityIndex.TryResolveEntityByRecordKey(currentEntityKey, out currentEntity);
}
private bool TryResolveCurrentDockingBay(out EquippedCargoBay dockingBay)
private bool TryResolveCurrentDockingBay(out EquippedDockingBay dockingBay)
{
dockingBay = null;
var refit = StationRefitSnapshot();