Add Addressables as a direct dependency and settings, Content group entry
Cut 1 of docs/addressables-cut.md: com.unity.addressables becomes a direct manifest dependency (was transitive via com.unity.localization), Addressables settings are created with BuildWithPlayer forced instead of left as a per-user preference, and Assets/Content is added to the Default Local Group as the one folder entry Cut 2 will populate (Q1 ruling A). No code loads through Addressables yet and the folder is empty, so this lands harmlessly on its own. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset
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Assets/AddressableAssetsData/DataBuilders/BuildScriptFastMode.asset
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