Map presenter: ShowAsteroidsInMinimap stays (head's belt cost misses 0.1 ms); belt upload via SubUpdates; settings key restored
The setting gates belts on the minimap again, through MapPresenter.BeltsOnMinimap; the map screen always draws them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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8 changed files with 35 additions and 10 deletions
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@ -296,6 +296,9 @@ public class MainMenu : MonoBehaviour
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CloudRenderer.quality = ActionGameManager.PlayerSettings.GraphicsSettings.NebulaQuality;
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},
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Enum.GetNames(typeof(Quality)));
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_nextMenu.panel.AddField("Show Asteroids in Minimap",
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() => ActionGameManager.PlayerSettings.GraphicsSettings.ShowAsteroidsInMinimap,
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b => ActionGameManager.PlayerSettings.GraphicsSettings.ShowAsteroidsInMinimap = b);
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_nextMenu.panel.AddField("Screen Shake",
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() => ActionGameManager.PlayerSettings.GraphicsSettings.ScreenShake,
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f => ActionGameManager.PlayerSettings.GraphicsSettings.ScreenShake = f,
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