Map presenter: ShowAsteroidsInMinimap stays (head's belt cost misses 0.1 ms); belt upload via SubUpdates; settings key restored
The setting gates belts on the minimap again, through MapPresenter.BeltsOnMinimap; the map screen always draws them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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8 changed files with 35 additions and 10 deletions
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@ -63,7 +63,7 @@ public class PlayerGameplaySettings
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public class PlayerGraphicsSettings
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{
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[Key(0)] public Quality NebulaQuality = Quality.Normal;
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// Key 1 is retired; an older player.cc that still carries it loads, and it is dropped.
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[Key(1)] public bool ShowAsteroidsInMinimap;
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// How hard the camera shakes when the player's ship takes an impact: 0 off, 1 full (Feedback.Cue).
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[Key(2)] public float ScreenShake = 1f;
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}
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