Map presenter: ShowAsteroidsInMinimap stays (head's belt cost misses 0.1 ms); belt upload via SubUpdates; settings key restored

The setting gates belts on the minimap again, through MapPresenter.BeltsOnMinimap; the map screen always draws them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-16 23:54:45 +02:00
commit 4694366d98
8 changed files with 35 additions and 10 deletions

View file

@ -63,7 +63,7 @@ public class PlayerGameplaySettings
public class PlayerGraphicsSettings
{
[Key(0)] public Quality NebulaQuality = Quality.Normal;
// Key 1 is retired; an older player.cc that still carries it loads, and it is dropped.
[Key(1)] public bool ShowAsteroidsInMinimap;
// How hard the camera shakes when the player's ship takes an impact: 0 off, 1 full (Feedback.Cue).
[Key(2)] public float ScreenShake = 1f;
}