Action Bar (WIP)
Refactor item instance to use DatabaseLink Labels now pop up when aiming at loot Yeeted HUD trigger group UI into the abyss Created rebindable action bar (missing: assigning actions) Created Consumable Items Refactored behaviors to work on consumable items Implemented Velocity Conversion Behavior
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217 changed files with 5105 additions and 5703 deletions
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@ -103,7 +103,7 @@ public static class ReflectionExtensions
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public static string FormatTypeName(this string typeName)
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{
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return (typeName.EndsWith("Data")
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return (typeName.EndsWith("Data", StringComparison.InvariantCultureIgnoreCase)
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? typeName.Substring(0, typeName.Length - 4)
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: typeName).SplitCamelCase();
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}
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