Demote runtime player settings projection
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17 changed files with 104 additions and 94 deletions
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
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@ -78,7 +78,7 @@ public class VolumeCloudRenderer : EffectBase
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private void Start() {
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this.EnsureMaterial(true);
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if (Application.isPlaying)
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quality = ActionGameManager.PlayerSettings.GraphicsSettings.NebulaQuality;
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quality = ActionGameManager.RuntimePlayerSettings.GraphicsSettings.NebulaQuality;
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}
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[ImageEffectOpaque]
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