Demote runtime player settings projection

This commit is contained in:
Meta Vens 2026-06-13 18:48:53 +01:00
commit 3f2614cec0
17 changed files with 104 additions and 94 deletions

View file

@ -1,4 +1,4 @@
using System;
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
@ -78,7 +78,7 @@ public class VolumeCloudRenderer : EffectBase
private void Start() {
this.EnsureMaterial(true);
if (Application.isPlaying)
quality = ActionGameManager.PlayerSettings.GraphicsSettings.NebulaQuality;
quality = ActionGameManager.RuntimePlayerSettings.GraphicsSettings.NebulaQuality;
}
[ImageEffectOpaque]