Demote runtime player settings projection
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17 changed files with 104 additions and 94 deletions
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@ -207,8 +207,8 @@ public class InventoryPanel : MonoBehaviour, IPointerClickHandler
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var opacity = smoothstep(0, MinTempRange, tempRange);
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if(MinTempLabel)
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{
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MinTempLabel.text = ActionGameManager.PlayerSettings.FormatTemperature(_displayedEntity.MinTemp);
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MaxTempLabel.text = ActionGameManager.PlayerSettings.FormatTemperature(_displayedEntity.MaxTemp);
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MinTempLabel.text = ActionGameManager.RuntimePlayerSettings.FormatTemperature(_displayedEntity.MinTemp);
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MaxTempLabel.text = ActionGameManager.RuntimePlayerSettings.FormatTemperature(_displayedEntity.MaxTemp);
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}
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var hullData = GameManager.ItemManager.GetData(_displayedEntity.Hull) as HullData;
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for(var x = 0; x < _temperatureTexture.width; x++)
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