Route docking bay UI through observed state
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5 changed files with 54 additions and 19 deletions
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@ -65,7 +65,9 @@ public class InventoryMenu : MonoBehaviour
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// {
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// _destroyItem = false;
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// });
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var cargo = GameManager.DockingBay ?? GameManager.CurrentEntity.CargoBays.FirstOrDefault();
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var cargo = GameManager.TryGetObservedDockingBay(out var dockingBay)
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? dockingBay
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: GameManager.CurrentEntity?.CargoBays.FirstOrDefault();
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if (cargo!=null)
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InventoryPanels[0].Display(cargo);
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else InventoryPanels[0].Clear();
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