Sync daemon authority migration

This commit is contained in:
Meta Vens 2026-06-21 09:37:54 +01:00
commit 39a0dc8737
295 changed files with 25121 additions and 7360 deletions

View file

@ -5,9 +5,9 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;
using static Unity.Mathematics.math;
using static Unity.Mathematics.noise;
using float2 = Unity.Mathematics.float2;
using float3 = Unity.Mathematics.float3;
using unitynoise = Unity.Mathematics.noise;
[Serializable]
public class PlanetSettings
@ -69,8 +69,8 @@ public class SectorBackgroundSettings
for(int i = 0; i < octaves; i++)
{
if(i<4)
sum += (1-abs(snoise(p * freq))) * amp;
else sum += abs(snoise(p * freq)) * amp;
sum += (1 - MathF.Abs(unitynoise.snoise(p * freq))) * amp;
else sum += MathF.Abs(unitynoise.snoise(p * freq)) * amp;
freq *= NoiseLacunarity;
amp *= NoiseGain;
}
@ -80,7 +80,7 @@ public class SectorBackgroundSettings
public float CloudDensity(float2 uv)
{
float noise = fBm(uv + NoisePosition, 10);
return pow(noise, CloudExponent) * CloudAmplitude;
return MathF.Pow(noise, CloudExponent) * CloudAmplitude;
}
}