Sync daemon authority migration
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030b4b5d74
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295 changed files with 25121 additions and 7360 deletions
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@ -3,6 +3,7 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using GameCult.Aetheria.State.Unity;
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@ -14,14 +15,14 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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private readonly StatModifierType _type;
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private readonly string _requiredBehaviorKind;
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private PerformanceStat[] _stats;
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private StatModifierTarget[] _targets;
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private bool _applied;
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private bool _executed;
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public bool Applied => _applied;
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public bool Executed => _executed;
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public int TargetStatCount => _stats?.Length ?? 0;
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public int TargetStatCount => _targets?.Length ?? 0;
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public StatModifier(RuntimeBehaviorDefinition definition, EquippedItem item) : base(definition, item)
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{
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@ -47,13 +48,19 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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public void Initialize()
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{
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_stats = Entity.Equipment
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.Where(HasRequiredBehavior)
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.SelectMany(gear => gear.Behaviors ?? Array.Empty<Behavior>())
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.Where(behavior => BehaviorKindMatches(behavior.Kind, _targetBehaviorKind))
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.Select(FindTargetStat)
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.Where(stat => stat != null)
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.ToArray();
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var targets = new List<StatModifierTarget>();
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foreach (var gear in Entity.Equipment.Where(HasRequiredBehavior))
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foreach (var behavior in gear.Behaviors ?? Array.Empty<Behavior>())
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{
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if (!BehaviorKindMatches(behavior.Kind, _targetBehaviorKind))
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continue;
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var stat = FindTargetStat(behavior);
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if (stat != null)
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targets.Add(new StatModifierTarget(gear, stat));
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}
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_targets = targets.ToArray();
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}
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private PerformanceStat FindTargetStat(Behavior behavior)
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@ -91,17 +98,21 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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private void ApplyModifier()
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{
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_applied = true;
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foreach (var stat in _stats)
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(_type == StatModifierType.Constant
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? stat.GetConstantModifiers(Entity)
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: stat.GetScaleModifiers(Entity))[this] = Evaluate(_modifier);
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RefreshModifier();
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}
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private void RemoveModifier()
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{
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_applied = false;
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foreach (var stat in _stats)
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(_type == StatModifierType.Constant ? stat.GetConstantModifiers(Entity) : stat.GetScaleModifiers(Entity)).Remove(this);
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foreach (var target in _targets ?? Array.Empty<StatModifierTarget>())
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target.Item.RemoveStatModifier(target.Stat, this, _type);
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}
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private void RefreshModifier()
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{
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var value = Evaluate(_modifier);
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foreach (var target in _targets ?? Array.Empty<StatModifierTarget>())
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target.Item.SetStatModifier(target.Stat, this, _type, value);
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}
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public override bool Execute(float dt)
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@ -120,6 +131,8 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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{
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if(_executed && !_applied)
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ApplyModifier();
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else if(_executed && _applied)
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RefreshModifier();
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if(!_executed && _applied)
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RemoveModifier();
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_executed = false;
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@ -127,14 +140,28 @@ public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwa
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public void RestoreRuntimeState(bool applied, bool executed)
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{
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if (_stats == null)
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if (_targets == null)
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Initialize();
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if (applied && !_applied)
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ApplyModifier();
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if (applied && _applied)
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RefreshModifier();
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if (!applied && _applied)
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RemoveModifier();
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_executed = executed;
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}
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private readonly struct StatModifierTarget
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{
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public StatModifierTarget(EquippedItem item, PerformanceStat stat)
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{
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Item = item;
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Stat = stat;
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}
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public EquippedItem Item { get; }
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public PerformanceStat Stat { get; }
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}
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}
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public enum StatModifierType
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