TwoAiDigestIsPinned: repin linux-x64 to 52fbb10d and name the flight-model commits that moved it

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Nibu 2026-11-11 05:20:46 +00:00
commit 3458f0d7b3

View file

@ -48,7 +48,13 @@ public sealed partial class RunStartTests
// go of a held weapon it no longer commands (target gone, untracked, another group the pick, Combat ended), where a held gun fired on
// until a later step selected its group (the candidate change reverted: d9493bbe). Both together: the digest below. Releasing a beam or a
// lock the same way (h7) moved nothing.
private const string TwoAiPinnedDigest = "85e85c46cfc66693c819dd294ad02f3cd0eae5486c8f152a97e2e2787f854274";
// Repinned an eighth time, once (suite-honest), for the flight-model changes that landed after h6 and never repinned this
// entry (bisected on master, each intended): e0c1daa4e made ThrustScale default 0.1, 845f6c3aa removed drag below top speed,
// ffdba39ac made ThrustScale scale the push only, and 8c5a904cb pinned the fixtures to ThrustScale=1. Pull requests 8 and 9
// moved the digest and returned it to 52fbb10d, which master already measured before this cut. The authored-cargo and
// ammunition-data blob of this cut moved nothing (52fbb10d measured with it merged in). Fixtures run ThrustScale=1 while play
// uses 0.1, so this digest pins the fight's logic, not the shipped feel.
private const string TwoAiPinnedDigest = "52fbb10df2559829a11f3a38aae0783f3f1858b0499f6f46794a267a747adacb";
private const float TwoAiSeconds = 60f;
[Fact]