TwoAiDigestIsPinned: repin linux-x64 to 52fbb10d and name the flight-model commits that moved it
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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1 changed files with 7 additions and 1 deletions
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@ -48,7 +48,13 @@ public sealed partial class RunStartTests
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// go of a held weapon it no longer commands (target gone, untracked, another group the pick, Combat ended), where a held gun fired on
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// until a later step selected its group (the candidate change reverted: d9493bbe). Both together: the digest below. Releasing a beam or a
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// lock the same way (h7) moved nothing.
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private const string TwoAiPinnedDigest = "85e85c46cfc66693c819dd294ad02f3cd0eae5486c8f152a97e2e2787f854274";
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// Repinned an eighth time, once (suite-honest), for the flight-model changes that landed after h6 and never repinned this
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// entry (bisected on master, each intended): e0c1daa4e made ThrustScale default 0.1, 845f6c3aa removed drag below top speed,
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// ffdba39ac made ThrustScale scale the push only, and 8c5a904cb pinned the fixtures to ThrustScale=1. Pull requests 8 and 9
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// moved the digest and returned it to 52fbb10d, which master already measured before this cut. The authored-cargo and
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// ammunition-data blob of this cut moved nothing (52fbb10d measured with it merged in). Fixtures run ThrustScale=1 while play
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// uses 0.1, so this digest pins the fight's logic, not the shipped feel.
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private const string TwoAiPinnedDigest = "52fbb10df2559829a11f3a38aae0783f3f1858b0499f6f46794a267a747adacb";
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private const float TwoAiSeconds = 60f;
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[Fact]
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