Rerun range-falloff apply on master's catalog; RangeFalloffTests reads the generic missile rack name

Catalog (GameData/Aetheria.cc, LFS): master's blob 00c59a64 re-saved by `AetherDb range-falloff apply` -> sha256 7c9cf240ab5e64973603fe3fe5cadaddfeb620ecb75b0ffae9cc2d84ad72bc9f.
Dry run: 27 weapon records to rewrite. A second apply left the bytes unchanged. Decoded against master's: 273 keys equal, schemas
equal, exactly 27 weapon records' payload differs, nothing else.
The test fix renames the design literal SRMM72 to Short-Range Missile Rack (generic-design-names table).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-14 10:15:15 +02:00
commit 3300e16e25
2 changed files with 3 additions and 3 deletions

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GameData/Aetheria.cc (Stored with Git LFS)

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@ -51,7 +51,7 @@ public sealed class RangeFalloffTests
// The properties panel evaluates an unequipped item's stats through ItemManager.Evaluate. An unauthored stat is +infinity at
// both ends (EffectiveRange, Tracking) and must evaluate to that, not throw: a span of one value has nothing to interpolate.
[Theory]
[InlineData("SRMM72", true)]
[InlineData("Short-Range Missile Rack", true)]
[InlineData("Mine Launcher", true)]
[InlineData("Autocannon", false)]
public void AnUnequippedWeaponsUnauthoredStatsEvaluate(string design, bool unauthored)