Route inventory renames through checkpoints

This commit is contained in:
Meta Vens 2026-06-16 00:40:04 +01:00
commit 30eda5c82e
5 changed files with 49 additions and 2 deletions

View file

@ -141,7 +141,7 @@ public class InventoryPanel : MonoBehaviour, IPointerClickHandler
Dialog.AddField("Name", () => entityName, s => entityName = s);
Dialog.Show(() =>
{
_displayedEntity.Name = entityName;
GameManager.CommitEntityName(_displayedEntity, entityName);
Title.text = _displayedEntity.Name;
});
Dialog.MoveToCursor();