Use typed category tokens in verifier
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4 changed files with 9 additions and 5 deletions
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@ -9,5 +9,6 @@
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<ItemGroup>
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<ProjectReference Include="..\Aetheria.State\Aetheria.State.csproj" />
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<ProjectReference Include="..\Aetheria.State.Unity\Aetheria.State.Unity.csproj" />
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</ItemGroup>
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</Project>
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@ -1,5 +1,6 @@
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using Aetheria.State;
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using Aetheria.State.Documents;
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using GameCult.Aetheria.State.Unity;
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var root = args.Length > 0 ? Path.GetFullPath(args[0]) : Directory.GetCurrentDirectory();
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var statePath = args.Length > 1
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@ -86,13 +87,13 @@ var importedThermalCurveItems = items.Count(item => item.ThermalPerformanceCurve
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var thermalResilienceItems = items.Count(item => item.ThermalResilience > 0);
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var audioStatItems = items.Count(item => item.AudioStats.Length > 0);
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var audioStatCount = items.Sum(item => item.AudioStats.Length);
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var consumableItems = items.Count(item => item.Category == "ConsumableItemData");
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var consumableDurationItems = items.Count(item => item.Category == "ConsumableItemData" && item.Duration > 0);
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var consumableItems = items.Count(item => item.Category == AetheriaRuntimeItemCategories.Consumable);
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var consumableDurationItems = items.Count(item => item.Category == AetheriaRuntimeItemCategories.Consumable && item.Duration > 0);
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var consumableEffectivenessItems = items.Count(item => item.EffectivenessCurveKeys.Length > 0);
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var actionBarIconItems = items.Count(item => !string.IsNullOrWhiteSpace(item.ActionBarIcon));
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var dockingBayItems = items.Count(item => item.Category == "DockingBayData");
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var dockingBayItems = items.Count(item => item.Category == AetheriaRuntimeItemCategories.DockingBay);
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var dockingBayMaxSizeItems = items.Count(item =>
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item.Category == "DockingBayData" &&
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item.Category == AetheriaRuntimeItemCategories.DockingBay &&
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item.DockingMaxSizeX > 0 &&
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item.DockingMaxSizeY > 0);
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var describedCorporations = corporations.Count(corporation => !string.IsNullOrWhiteSpace(corporation.Description));
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@ -549,7 +549,9 @@ legacy catalog cache, and legacy UI paths should be migration-only or deleted.
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map is keyed by typed behavior payload kind rather than legacy union key.
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Runtime item category classification uses package-owned
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`AetheriaRuntimeItemCategories` tokens; gameplay code should not ask C#
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legacy DTO class names to classify typed catalog rows.
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legacy DTO class names to classify typed catalog rows. The typed state
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verifier also consumes those package-owned category tokens for consumable and
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docking-bay coverage checks instead of hardcoding migrated class-name strings.
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Item/behavior DTO field layout for the temporary projection bridge is now
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marked with project-owned `LegacyPayloadKeyAttribute`, not MessagePack
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metadata. Item properties
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