Add native reactive client state access
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parent
e15eb1b22b
commit
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26 changed files with 258 additions and 244 deletions
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@ -518,7 +518,7 @@ public class TradeMenu : MonoBehaviour
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try
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{
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_stationRefit = ResolveClient().State.Document<AetheriaRuntimeStationRefitDocument>().Reactive();
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_stationRefit = ResolveClient().State.Reactive<AetheriaRuntimeStationRefitDocument>();
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}
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catch (Exception ex)
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{
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@ -533,7 +533,7 @@ public class TradeMenu : MonoBehaviour
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docking = null;
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try
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{
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_currentDocking ??= ResolveClient().State.Document<AetheriaRuntimeCurrentDockingDocument>().Reactive();
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_currentDocking ??= ResolveClient().State.Reactive<AetheriaRuntimeCurrentDockingDocument>();
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docking = _currentDocking.Current;
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return docking != null;
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}
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@ -627,7 +627,7 @@ public class TradeMenu : MonoBehaviour
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try
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{
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_catalog = ResolveClient().State.Document<AetheriaRuntimeCatalogSnapshot>().Reactive();
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_catalog = ResolveClient().State.Reactive<AetheriaRuntimeCatalogSnapshot>();
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}
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catch (Exception ex)
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{
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@ -645,7 +645,7 @@ public class TradeMenu : MonoBehaviour
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try
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{
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_playerSettings = ResolveClient()
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.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
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.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
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}
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catch (Exception ex)
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{
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