Add native reactive client state access
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parent
e15eb1b22b
commit
296a0b6de8
26 changed files with 258 additions and 244 deletions
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@ -129,14 +129,8 @@ public class MapRenderer : MonoBehaviour
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var client = ResolveClient();
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var viewport = ResolveViewportBounds();
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ClearViewportCaches();
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_objectsViewport = client
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.State
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.Document<AetheriaRuntimeObjectsViewportDocument>(viewport)
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.Reactive();
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_renderSplatsViewport = client
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.State
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.Document<AetheriaRuntimeRenderSplatsViewportDocument>(viewport)
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.Reactive();
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_objectsViewport = client.State.Reactive<AetheriaRuntimeObjectsViewportDocument>(viewport);
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_renderSplatsViewport = client.State.Reactive<AetheriaRuntimeRenderSplatsViewportDocument>(viewport);
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var objectsViewport = _objectsViewport?.Current;
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var zoneName = string.IsNullOrWhiteSpace(objectsViewport?.ZoneName)
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@ -319,7 +313,7 @@ public class MapRenderer : MonoBehaviour
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try
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{
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_playerSettings ??= ResolveClient()
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.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
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.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
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return _playerSettings?.Current?.ShowAsteroidsInMinimap ?? false;
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}
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catch (Exception ex)
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