Add native reactive client state access

This commit is contained in:
Meta Vens 2026-06-29 04:18:22 +01:00
commit 296a0b6de8
26 changed files with 258 additions and 244 deletions

View file

@ -151,7 +151,7 @@ public class MainMenu : MonoBehaviour
try
{
_sectorMap ??= ResolveClient(stateBoot)
.State.Document<AetheriaRuntimeSectorMapDocument>().Reactive();
.State.Reactive<AetheriaRuntimeSectorMapDocument>();
return _sectorMap?.Current;
}
catch (Exception ex)
@ -169,7 +169,7 @@ public class MainMenu : MonoBehaviour
try
{
_playerSettings ??= ResolveClient(stateBoot)
.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
return _playerSettings?.Current;
}
catch (Exception ex)
@ -187,7 +187,7 @@ public class MainMenu : MonoBehaviour
try
{
_verseHostSettings ??= ResolveClient(stateBoot)
.State.Document<AetheriaRuntimeVerseHostSettingsDocument>().Reactive();
.State.Reactive<AetheriaRuntimeVerseHostSettingsDocument>();
return _verseHostSettings?.Current;
}
catch (Exception ex)