Add native reactive client state access
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parent
e15eb1b22b
commit
296a0b6de8
26 changed files with 258 additions and 244 deletions
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@ -151,7 +151,7 @@ public class MainMenu : MonoBehaviour
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try
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{
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_sectorMap ??= ResolveClient(stateBoot)
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.State.Document<AetheriaRuntimeSectorMapDocument>().Reactive();
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.State.Reactive<AetheriaRuntimeSectorMapDocument>();
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return _sectorMap?.Current;
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}
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catch (Exception ex)
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@ -169,7 +169,7 @@ public class MainMenu : MonoBehaviour
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try
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{
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_playerSettings ??= ResolveClient(stateBoot)
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.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
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.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
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return _playerSettings?.Current;
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}
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catch (Exception ex)
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@ -187,7 +187,7 @@ public class MainMenu : MonoBehaviour
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try
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{
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_verseHostSettings ??= ResolveClient(stateBoot)
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.State.Document<AetheriaRuntimeVerseHostSettingsDocument>().Reactive();
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.State.Reactive<AetheriaRuntimeVerseHostSettingsDocument>();
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return _verseHostSettings?.Current;
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}
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catch (Exception ex)
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