Add native reactive client state access
This commit is contained in:
parent
e15eb1b22b
commit
296a0b6de8
26 changed files with 258 additions and 244 deletions
|
|
@ -393,7 +393,7 @@ public class InputDisplayLayout : MonoBehaviour
|
|||
try
|
||||
{
|
||||
_playerSettings = ResolveClient()
|
||||
.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
|
||||
.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue