Add native reactive client state access

This commit is contained in:
Meta Vens 2026-06-29 04:18:22 +01:00
commit 296a0b6de8
26 changed files with 258 additions and 244 deletions

View file

@ -393,7 +393,7 @@ public class InputDisplayLayout : MonoBehaviour
try
{
_playerSettings = ResolveClient()
.State.Document<AetheriaRuntimePlayerSettingsDocument>().Reactive();
.State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
}
catch (Exception ex)
{